Ok now I'll review it (go figure). I should say, I dled both of the Castle maps that got reviews this time, and this one I liked much better. It was nice and simple in terms of layout but played quite quickly. Having the RL in a semi-open corner was nice; that way, it can't be completely guarded by splash damage, but some more danger is added. The GL was very very useful here. If I had a complaint, action focuses a fair amount too much on the central area (this being in FFA, it would roam more to the RA and the MH in 1v1...and considering it was designed for 1v1 how much can I complain? Weapon choice was nice though the PG was a bit out of the way. Items were balanced for 1v1 but fun for FFA. And I wish everyone would compile like this, sparklies are only noticeable if you stand there and stare and it runs great! 8 from me.
-Octovus