Besides the poor choice of name (misspelled of course), there are few things to complain about in this small tourney level. Two tier action is both intense and fast – complemented by both Yellow and Red Armour and the Mega Health, so it becomes very hard to control all of the Armour and Health on the level. With huge areas visible from certain parts, action is only a step or two away.
Texturing, while plain, lends itself well to the atmosphere of the level. Certain hiccups show some experimentation, which is the only way to find what works and what doesn’t. Castle shows a definite and steady improvement. Keep up the good work.
Bots played well, but were a bit too intent on the Red Armour, while ignoring that ‘big blue sphere’.
You may end up keeping this one; give it a go for sure.
Reviewed by Brad 'notime' Kiefer