illdm2 readme
Back to queue

File info:

title : illdm2-The Hive
filename : illdm2.bsp
game : Quake III Arena
version : Final
date : 3.November.2005

author : Roger "redRum" Creus
url : digitalrowye.com
email : **email removed**

gametype : DM, team, tourney
players : 3 to 6
spawns : 6

-------------------------------------------------------------------------------------------

Misc:

editor : GtkRadiant 1.4.0
compiler : q3map2 2.5.16
build time : 12 days
specs : AMD Athlon 64 3,2Ghz, 2GB RAM, Radeon X700 pro 512mb
light compile : -light -fast -custinfoparms -samplesize 4 -bouncegrid -dirt -export
-shade -nocollapse -patchshadows -samples 3 -thresh 0.25

-------------------------------------------------------------------------------------------

How to play: place illdm2.pk3 in your /baseq3/ folder
start quake3
hit ~
type \map illdm2
type \addbot <botname> <skill>

hit ~ (to clear the console)

OR select illdm2 from the skrimish menu

-------------------------------------------------------------------------------------------

Credits:

Textures:
.Roger "redRum" Creus.
Testers:
.56ker, Wulf.

-------------------------------------------------------------------------------------------

Thanks:

.Ydnar.. for the great compiler.
.Jordi "Monitotxi" Creus.
.Wulf and 56ker.

-------------------------------------------------------------------------------------------

Permissions:

You may not include or distribute this map in any sort of commercial product without permission from the author.
You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author.
You may not Redo/reproduce/update this map in any way without permission from the author.

q3a-map-aeroq2
Clear