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frostbyte readme

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date: 15th August 2001.
Quake3Arena DM/TeamDM/ level

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title: PROJECT FROSTBYTE
file: FROSTBYTE.pk3
author: Q AKA QUAKIN'[BONES] AKA DEDEYE
email address: **email removed**
description: Huge DM map, Ideal for TDM (especialy Freezetag) with good sized teams.

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play information

CTF: no
tourney: no
deathmatch: yes
TDM: yes
Bot File (aas): yes
other: no
new sounds: yes, read credits
new graphics: yes, read credits
new music: no

how to play place FROSTBYTE.pk3 in your /baseq3/ folder
choose it from the skirmish menu to play or type \map FROSTBYTE in the Quake3 console.

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Original construction

editor: GTK Radiant

know bugs: The bots don't seem to understand the lift very well but they do sometimes play with it.

build time: 5 insane weeks

compile time: 2 hours

Build PC: Athlon 900, 512Mb, GEFORCE 2 DDR

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CREDITS

Lunbase & Lundesert textures....

Author : Lunaran
Email Address : **email removed**

jf-palace Skybox by Justin Fisher (I had to edit this 1 to make it work)

Hymn Metal texture & shader by Immortal. (thanks a lot immie I just love that 1)

Spawn Texture by Rexx and my good self (lol)

Bah artwork by Cubey

Graffitti & 2 Klesk pics (and maybe more I lost track!) from Pixel. (Thanks pix, real nice work)

Clan Art (dont know who did those so a general thankyou)

Quake 3 / Freezetag banner by Lockdown (great stuff)

Ice Textures / shader. The ice texture was adapted from an Id rock texture by Immortal (ta immie) and further edited by me. The shader is based on the ID tin shader.

Mrcleantex textures by Mr clean (who else!)

Meatpack textures by Pete Parisi

IK base textures by Iikka "Fingers" Keranen

Multiplant and critterpack models by todd gantzler

BAH! sound by MadEd

At moment I cant track down who to credit for the pipe model and the elec gen model, but I will before the map goes final :p
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This map is a gift for the freezetag comunity and especialy TFB the clan for whom the map is named.
Special thanks have to go to....
HughMiliation, Rexx, eNDo and Striker for helping with ALPHA testing and to MadEd for the insane idea of an ice slide! Nice 1 ed!!!!

Thanks Also to eNDo, Ed, Raven ,K & Tigz for helping with BETA testing.

Sorry if I missed anyone,

Q
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Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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