Description : Something that's been sat around on a CD for a long time, but had been
forgotten about until recently. Tidied up a little, and released. Unfortunately
the original .map was lost so the only thing that could be tweaked were the items.
Makes for a nice fast-paced 1on1 matchup, which is exactly what I intended. No extra ammo,
the level is too compact for that, so just Dodge and Shoot. Kill. Dodge and Shoot. Die. Repeat.
Additional Thanks to : All the people who tested the early beta of this map (many, many centuries ago now)
The OldSkool Clan =K= Members. For all the games.
The cooler end of the spectrum at Quake3World **smooch**
Previous work : Foo3DM1 - Dry Ice
Foo3DM2 - Deep Element
* MAP Information *
New Textures : All original id, but 2 had to be included with the map because they're missing from the
original release of Q3 =/
* Construction *
Base : None
Construction Time : Truly, a few hours. But spread that out over a few months of idling :)
Build Time : Not sure, probably around 10 mins.
Compile machine : AMD K6-2 500Mhz, 256Mb RAM, Voodoo 3 2000
Editor used : Q3Radiant
Other programs : Winzip
Known Bugs : Bots are kinda goofy in the area between the LG and lower Teleporter.
* Copyright / Permissions *
Copyright (c) 2002 Foo (Christopher Thorpe) **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.