Pandora's Playgrounds
Pandora's Playgrounds by Christopher (killer) Miller

A big open space map dominated by two main sniping towers which generate lots of vertical action. Gothic textures, clean vertical architecture, solid layout, well positioned items and good lighting are all working together to make a very playable map. The biggest issue is the lack of clip brushes. You can get snagged or hit your head on a lot of the little lips that jut out from structures, always annoying above bounce pads. The r_speeds a little high in a few sections. Bots get about fine but leave the Quad alone.

Worth checking out but could have been better finished.