Nice clean aesthetic with a distinctive feel created using lots of honey coloured sandstone and squared architecture with a restrained use of curves. A few textures are borrowed from Quake2 mostly used as wall plaques. The map is a midsized DM with an almost symmetrical cross-layout that plays well with 4 or more players. Some may not like the 70's public architecture feel but the game play can be a lot of fun. The only real problem was a bit of zebaring on a few surfaces. Bots play fine.