As soon as you start wandering around you see this map had a lot of thought put on it. The structure of the rooms, the placement of jumps, the distance between platforms, the use of teleports, the balance and location of items, ... all reveals a well crafted map. The setting is industrial with some Quake 2 flavour to it. Although it seems to be aimed at CPM, the flow is very good in standard Q3A.
Sadly, the map has no bot file so I could not test the gameplay (see below). This is very unfortunate because it promises to be amazing! I very much hope someone can take the task and build the .aas file in the near future.
It would be a complete shame if this map gets overlooked because of this "minor" detail.
Reviewed by raspatan