Designed as part of a speed mapping challenge, crem2 was actually completed in 60mins! As such the texturing is fairly simplistic as is the layout but both are functional.
There are elementary item placement errors within the map which make game play somewhat repetitive but this could well be due to the the time factor. Health is distributed only in 50 health balls (and there is a Megahealth) which does little to aid game flow as does the fact that every gun has two ammo clips (for that gun) next to it. There is also no armour on the level which surely must have been an oversight caused by the incredibly tight time limit.
There is also no bot file, presumably for the same reason.
Given the time constraints it was built under the map is actually very impressive, but only download it if you want to see what can be done in an hour.