On The Very End of Reality
: Even it would work, it's wrong. Remember that Quake Live BSP has different binary structure, than Vanilla Q3. Quake Live has additional lumps, and of you compare two identical maps in hex editor, however one version q3 and one version ql, you'll see that headers are slightly different (in terms of data, and terms of length). It may work for decompile, but may NOT work for game. The difference makes the two versions incompatible. You have to convert between those using q3map2. If you want to decompile, use -game quakelive, then it will work without having to change bsp version...Edited 53 seconds after the original posting.