Exotic Metals by Nickster
On Exotic Metals
Alice posted: A nice architecture and layout. But the map is MUCH to dark. This gives a nice atmosphere and fits to the design, but at some point a fast and fluent gameplay is hampered.
I have this `darkness problemĀ“ also with some other maps from Nickster. Slipgate e.g.
The Edge (2) by V1979
On The Edge (2)
1v4n posted: With my personal experience, I can say that CHARONQ2DM1V2 is way better than this one. Even though, THIS IS NOT A BAD CONVERSION.
Powerstation - Extended by sst13
On Powerstation - Extended
CZghost posted: @1v4n: If he should keep the original look, he should redistribute textures from Team Arena, which is illegal. And extending such an open space an large map is pretty much a dumb idea as it's already extended. Distant Screams is even larger map and thus this makes it not necessary to do such conversions. If you want to play these maps, get yourself a copy of Team Arena. How, it's all up to you ;)
Kepple Bay by dONKEY
On Kepple Bay
Elec27 posted: Nice map.
Powerstation - Extended by sst13
On Powerstation - Extended
1v4n posted: Hi, sst13! I really like your Quake III-ish maps, just because they are pretty much the same quality level! :D
I was just wondering... could you re-make/convert one Q3TeamArena map into Q3?... That would be awesome. I'm talking specifically about that one map that is really big and has an enormous open space (MPTERRA1: OVERDOSE).

Powerstation CTF by sst13
On Powerstation CTF
Colton posted: If you didn't notice, I was the one that had this idea in mind... Glad to see how it turned out... plays pretty nice for something which didn't have that much vertical movement in the first place...