- Play Information -
: Make sure you have Quake III point release 1.32 or later.
: Ensure you have CPMA version 1.1 or later
: Extract map_cpm3a.pk3 from the zip into quake3/baseq3 folder.
: EITHER Use All Seeing Eye to find a dedicated server running
: the map or play bots. /map cpm3a
- Level Information -
Game type : 1v1/ffa
Single Player : Yes
Player load : 1v1, 2-4
Weapons : sg/pg/gl/lg/rl/rg
New Sounds : No
New Graphics : Yes (Textures creditted below)
New Models : No
- Construction -
Editors used : Q3Radiant v202
Utilities used : Q3Map, Editpad
- Notes -
Built with Pro Mode in mind, and inspired by Quake's DM4 it is a high-performance map.
It was used extensively (over Q3DM6 and Q3DM13) by US players in the Lansanity Pro Mode
Tournament (July 2000). It's since been used in every CPM tournament all over the world
and is seen by many as the proving ground for CPM 1v1 play.
The remix by swelt changes nothing about the gameplay, but adds a fresh look to this
classic CPM tourney map. There are also several bot optimisations (no affect to humans).
- Credits -
: id Software for Quake/Quake2/Quake3.
: Jude for the original and all time classic CPM3.
: evillair for his textures (Evil Set 8)
**invalid URL**
: Randy Reddig for his Majestic textures
shaderlab.com/q3map2
- Copyright / Permissions -
You may not include or distribute this map in any sort of
commercial product without permission from the author. You may
not mass distribute this level via any non-electronic means,
including but not limited to compact disks, and floppy disks
without permission from the author. thx.