Want to correct an error or improve on the descriptions? Got a mod that is missing? Jump on this forum thread or get in touch.
The popular CaptureStrike mode originates from this mod, as well as a "Classic CTF" mode that replicates the mechanics of Quake and Quake 2 CTF, One Flag CTF, and various competitive CTF features. More
Described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". More
An adrenaline pumping, multi-class, capture-the-flag first person shooter mod for Quake III. More
A simple mod that lets you hold two weapons at once - either two of the same weapon or two different weapons at the same time, which can be fired separately or together. More
A duel bot modification for Quake III Arena. Bot have a highly advanced gameplay and unique AI kind of thing. More
Hunt introduces two new game types: "Save the Universe" (STU), and "Escape from Hell" (EFH). Both are single player / co-operative multiplayer missions against monsters. More
A mod for Quake III Arena, which introduces several cvars which allow the client/server to increase the gibbing present in the game. It also adds a cool weapon known as the GibCannon. More
Changes the gameplay into something a little like an arcade game mixed with an RPG. Players no longer drop weapons when they are fragged. Instead, players drop "Powerballs". More
Allows the player to set up different game types restricted to just the Railgun and/or the Rocket Launcher. More
Choose among 5 different classes based on classic id Software IPs, with different weapons, physics, HUDs, etc. for each class. One of the older Quake 3 mods to still be in active development. More
A mod that takes the standard gameplay of Quake 3 and attempts to build upon and revitalize it with new gameplay mechanics and items. More
Edit, move, change, add or remove the entities in a map while in the game, then return to the game. No recompile needed to test the changes! More
Your favourite mod missing? Jump on this forum thread or get in touch.