If it's gonna be a problem i'll switch door textures.. But I don't wanna have another version floating around. This tex is coming from my pak0.pk3, which comes with the game. I don't know what I can really do about it. But don't let a missing door tex stop you from voting. Thanks crudeseal1.
Thanks for comments again alos ArQon. Glad you had fun
And I'm apparently not the only one having the problem. Don't know what to tell you. Wish I could vote though, cause this one deserves a 10.
in the pak0.pk3..
Do you have a Mac? Anyway if anyone else experiences the missing door tex, let me know. If it's a problem I'll send it to you.
The RA/MH area is the one to control, IMO, especially with RG there, but the quad and BFG at the other end means that
the other player/team (2v2 is really good on this map) has a chance to get back into the game. I don't mind having BFG that near to quad since you're
going to take damage getting it, and while you can heal up pretty quickly it's still a slightly dodging proposition to go for it.
I think the map's pretty nicely balanced, and the connectivity is excellent, and for me those are by far the two most important aspects of a good map.
In team games, I found myself getting low on rail ammo a fair bit but never
quite running out as I could time it well, which is exactly how you want it
to be. Likewise, I could usually stay around 70/70, but there were times when
I had to go on runs to either 50h or one of the megas to get back to a "safe" level
This map is great for 2v2, or 1v1 in Pro Mode.
(No missing textures for me either, BTW)
lo_ping: it's prolly the portal that's raping you. If you can live with not being able to see through it, set cg_fastsky 1.
I didnt see any missing tex on my DL.....
good one Dross.
sup gerb, how u been?
Glad it's finally reviewed. Mad map, a keeper for me.
This map is seriously cool. I like how you hid a few things. It got me running along the walls looking for more hidden goodies.
You even took the time to texture the outside where you can rocket jump to in the main hallway with the door and look out those grate dealys. I like small stuff like that, nice touch.
Overall, the texturing is fine but a little shocking to the retinas in places.
Other than that, no gripes. A solid map with a cool layout and fast gameplay.
Well done.