Glassy Blue Labirinth
Glassy Blue Labirinth by Pasquake
Comments
Add a comment
avatar
**Preview only**
Be sure to submit your comment
Submit
Preview
Cancel
Submitting comment...
avatar
Kyall Rep. 407
#17   10 Mar 2012
This map isn't too bad. Although i'm not a big fan of the music, I suppose it suits the map better than heavy metal, gothic styled music. I agree with spirit somewhat, it is rather tight, but the gameplay isn't that bad. Bots play alright on the map, but I would suggest playing with real players, the pursuit of chasing someone you know is hiding behind a corner, rather than a bot which didn't even know you were following him and justs walks away, is a much better option.
Agree (0) or Disagree (0)
avatar
FragTastic Rep. 2327
#16   08 Jan 2012
Hmm Looks fun!
Agree (0) or Disagree (0)
avatar
Pasquake Rep. 90
#15   12 Oct 2010
thank you :)
Agree (0) or Disagree (0)
avatar
PaN61 Rep. 377
#14   07 Feb 2010
The blue lighting sets off an underground ice cave atmosphere, the weapon placement is very good and from a labyrinth map I did need quite a while to figure out the layout. I'm definitely keeping this map.

Excellent job Pasquake, 8.5/10.

PaN61

Agree (0) or Disagree (0)
Anonymous unregistered
#13   09 Nov 2008
glassbirinth
Agree (0) or Disagree (0)
Mr.Linc unregistered
#12   29 Sep 2007
@Pasquake: you know, your English can always be improved with so little effort. I'm from a Spanish-speaking country and I still live there, and besides my own study on English language, I actually learned to talk/write it while partiipating online on places like this one (I've been here for six years, under a different nickname), and specially forums. I saw many other non-English speaking people who were around the Internet even before than myself, but they still were speaking English ina way that just plain sucks. Why? What's the difference? This is the answer: in all those years, they didn't care about actually learning the language. And I don't mean learning it by taking classes, I mean what you can learn by talking to other English speaking people.
Agree (0) or Disagree (0)
avatar
spirit Rep. 715
#11   29 Sep 2007
I wasn't talking to you Pasquake. It was addressed at that "LOL" guy.
Agree (0) or Disagree (0)
avatar
Pasquake Rep. 90
#10   27 Sep 2007
I haven't a good english diction I know U.U
Agree (0) or Disagree (0)
dONKEY unregistered
#9   16 Sep 2007
heh, have to agree with Spirit, rather than mock, produce something
Agree (0) or Disagree (0)
avatar
spirit Rep. 715
#8   15 Sep 2007
The map may not be great, but what sucks in here is your diction.
Agree (0) or Disagree (0)
LOL unregistered
#7   15 Sep 2007
THIS MAP SUCKS COCK LERN2MAP NOOB LOL
Agree (0) or Disagree (0)
avatar
Pasquake Rep. 90
#6   15 Sep 2007
the warning is caused due the music is not in the appropriate format... sry about this >.<
Agree (0) or Disagree (0)
avatar
Pasquake Rep. 90
#5   08 Sep 2007
obvious is a "labirinth" ^_^ not a normal map ^_^
regarding music... mmh it seemed appropiate to me :P
Agree (0) or Disagree (0)
xfactor unregistered
#4   05 Sep 2007
It feels like your a rat running around....also the music was strange and a warning appeared regarding that.
Agree (0) or Disagree (0)
avatar
Pasquake Rep. 90
#3   04 Sep 2007
regen tube rotates slowly volountarily. It's the only big health amount collectable in the area so i thought that get it may cause you to being "mousetrapped" inside until cilinder rotates entirely or someone come near you to wait and kill. Here bots can't RJ. That's the real problem. Upper floor is "empty" due to this. I've put inside a random teleporter to make more action (4 teleporter random locations)
Agree (0) or Disagree (0)
avatar
Tig Rep. 1622
#2   03 Sep 2007
While I do agree that music should be in an optional pk3, you can switch the music off with menu system or with s_musicvolume "0" in the console.
Agree (0) or Disagree (0)
j2 unregistered
#1   02 Sep 2007
F%king music and map, A$$HLE.
Agree (0) or Disagree (0)
Clear