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DruZli & xfoo

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sedawkgrep
25 Jan 2026 #18
To me, this map is a bit of a stinker. All roads lead to Rome, and all paths in this map lead back to the room in the pic here, which is the connecting point between all the other "areas". Grab the MH or RA while keeping an eye on this room and you can pretty easily control things.

Very one-dimensional gaming experience.

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its a shame there was never a version made that fused the best aspects of both the official cpm releases. The teleports rock on this one but it lacks the stair jumps that allow you access to the upper levels from the lower levels in the redux. Of course the redux has those but lost the teleporter routes in the process. I don't know that this translated as an improvement for cpm11a. I also prefer the item placement on this one to the latter.
Edited 3726.13 days after the original posting.
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inmate ##001
25 Sep 2004 #16
lol what this that ??

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spud
1 Mar 2001 #15
I like this map a lot. It might be a bit dark though. I have to turn up the brightness to enjoy it, but enjoy it I do. PS. I'm using Nvidia drivers and running a Geoforce 2. I don't think my set up is an issue. :-)

Great layout - well thought out.

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SpaceRat
27 Feb 2001 #14
Ég verð bara að segja það, þú ert besti mapper í heimi, ja að minnsta kosti á íslandi, miklu betri en ég =)
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Hyp3Rm4N
25 Feb 2001 #13
gegt , gegt ýkt flott
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pu§hy
23 Feb 2001 #12
waHOoooO!!!

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Flowerbauer
15 Feb 2001 #11
hehe.. the first game i played on this map was a 60-minute 1on1. did it get boring? no! a hell of a map :)

gj again druzli

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Uncas
15 Feb 2001 #10
What are you fellas talkin about? It looks great :)

But the gameplay is it's real strength like in all of Druzli's maps. Keep'em commin buddy :)

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matrix32x
14 Feb 2001 #9
DruZli ownz j00!
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tubesock
14 Feb 2001 #8
this map kicks serious ass!
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xfoo
14 Feb 2001 #7
This map rules.

ITS NOT A BIASED OPINION!

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hannibal
14 Feb 2001 #6
What can I say? OK, how about this. It was very clear that this map had the serious fragmeister in mind all during the design process. Though everyone can enjoy its thoughtful gameplay, this puppy will last with me because it will take an investment of time to mine out all the tactical nuances to be found here. Now if we can get Druzli to release those other two new duel maps found with CPM2b seperately :) You guys should definitely continue to collaborate!
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arQon
14 Feb 2001 #5
Well, I'm not a picmip 1 guy when I'm playing so the textures aren't that important to me, but the map is colour-neutral for the most part, which is great: I'm REALLY sick of seeing maps that are just assorted shades of red. :)

But for gameplay, the map is just superb. It's a map that REQUIRES thought to succeed on:

just being an aimgod won't cut it. There are some nice chained tele runs to make; there's definite risk involved in getting the RA, MH, or RG - it's just a great strategic map.

Acceptance of a map to be CPMxx is something that usually takes MONTHS while it's playtested to death and the design team scrutinise every tiny detail of the gameplay and item placement. This one made it in a few weeks, which is a heck of an acheivement, and it had a huge amount of testing done in that short time simply because everybody enjoyed playing it so much.

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4nT1
14 Feb 2001 #4
Truly an inspirational map with amazing gameplay and weapon placement, im truly in awe of the work druzli has produced:)
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nunuk
14 Feb 2001 #3
it's a damn fine map for sure... but if the authors had used their own custom textures and be a little more original about the look, then it would have been even greater.

however.... i understand that concept about not giving a f..k about graphics..... "a gameplay focused level" as tig said.

personnaly the only idea of going into the same old atmosphere bores me very much. it is not that hard to grab a texture pack on the Bighouse and do something different. for cpm or vq3, it doesn't matter...

for the gameplay it looks like a keeper already.

for the look, i would escape from the place right away.

8)

1
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xtc
14 Feb 2001 #2
Who cares about looks anyway? This is one hella fun map, takes a litle time to learn but it sooo owns when you get the hang of it.
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rat
14 Feb 2001 #1
omg it owns!

its fun,fast and total ownage!

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Comments:
18 comments (261 days ago)
Ranked:
Downloads:
4,600 & 440 LiveViews (daily avg. 0.54)
File:
cpm11.zip, 1.03 MiB
PK3 date:
29 Jan 2001
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