The green hallway totally reminds me of that Death Star detention area,It makes me really want to see a REAL Star Wars map too.I never get tired of this one,excellent all around.
You reach the quad by rocket jumping off the bounce pad near the red armor,when you get on that bridge,jump of it once too :)
Superior map,grab it NOW!
Anyway, awesome map. One of my favorites.
thanks for producing quality work...!
This map got soul, GET IT.
The RA-plateau and sorroundings are my favourite architectural elements. And I found the flight;).
Just one thing: the GL is very mighty in it's position there, especially against bots.
If i had a good map i .......
It dosen't mater,so do not test this map.
a large dm/team map that has good cunductivety and lots of action.
item placement is great(not too much health or amo).
no real dominating weapon,and armor is keaped to to a minamum.
running around this lvl is manditory to keep you powered up.
quad is nice,but fly is almost not usefull here.
yes I love it...
yes it gets a 10!!!
And, Johnny Law, you're absolutely right!
Well, that's really a fault by my side!
I applied the caulk texture to these faces of the brushs to increase performance.
And I removed the door from teamplay at a final point in construction.
I actually didn't think of this when I removed the door and didn't check afterwards.
Well, fk! :(
Hmm, I hope it doesn't distract you too much!
But it's nice to see how well you take a look at the map!
:)
It's always good to have somebody who tells you about the faults so you can think of these things the next time :)
I wonder if this could have been avoided, perhaps with a func_static or a different arrangement of the brushes around the door... or something.
ok here's the deal
0/10!!! yack! :(
hehe got ya!
10/10 is more like it.
Fantastic map!
ambience: super. I loved the feeling i got when i walked thru the map, very i don't know ;quake1, quake2, half-life-ish and a bit unreal (terraniux level) i guess the sounds made me remind of terraniux.. a bit :)
gameplay: beautiful. Very fast matches. Bots play super on this level. Only doom was camping the railgun :/ weird.
connectivity: excellent. FOund myself not searching too long for opponents. what can i say?
fantastic :)
visuals: part of the ambience :)
totally awesome, very good (hard to find the right word :)
total-recall like, loved the use of the textures.
lighting: great: no overly dark spots at all (hate that shit). Creates a good sphere here.
secrets: :) nice one q-fraggel. Had me searching a little bit, but found them without cheating. Just used my wits, and found the passage to the quad in no time.
For those of you who have found secret 1, .. :) think how to use it and voila
This level is an a+ in my book.
It's part of those levels, that come along once in a while, and blow the competition away. NIce work. Btw german mappers seem to deliver good work. :=)
(hereby reffering to mexx and zerstörer for quake1 etc :)
Keep it up Q-Fraggel..nice site too:)
regards
DruZli
Du machst es uns anderen wirklich schwer mitzuhalten...
Respekt!
Way too cool theme. You got some balls to play this map, try it! Never had so fun in teamdeathmatch, never. Get your bloody heads up and sharpen your gauntlet, lock and stock ya rocketlauncher and blast your plasma with this arena, 'couse you won't get anything like this in long time. Well, long time is kinda, well, eh, never mind. Good job. Congrats!
Anyway, summary: smooth visuals, fun to explore, plays good too, one of the best big FFA maps, get it. :)
yeah i have 2 agree...this map is excellent...weapons are place very well and gplay is great!
Tymo
p.s.: i like "the kristall keep" a bit more ...
For those who don't find the secrets please download the trickjump/secret demos from my homepage:
www.creutzenberg.de/q-fraggel (Last Fortress section)
There is also a server running this map.
Please check www.cyberhall.de/ or my homepage.
THX and have a good time!
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