@HDK: todo bien pero por favor no insultes. Postear en otros idioma es problemático porque los otros no entienden. Gracias.
Translation of this comment for everyone: "it's all good but please do not insult. Posting in other languages is problematic because people can't understand. Thank you."
a bad item placements for 1v1/duel though, the ra and ya should be swapped and all of the most powerful guns (rl/rg/lg) are right beside eachother (AND the ra ;/)
lots of cool jumps in promode, as in double jumping from the ya room up to the tele above it =p
/// xfoo
Way to go.
The ambient sounds were pretty cool and ominous (from Quake 2?) but sometimes a little distracting.
One small nitpick...even in Vanilla Q3 I tend to rocket jump probably more than I should....which means the top of the map looks horrible when looking down. You can see thru the sky texture and down into the map where you probably shouldn't. Perhaps a couple more textures to cover those little thing up?
Wicked map that connected, vertical and above all else...is a lot of fun.
Kudos Kona!
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