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cnid2
QkennyQ

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HelterSkeleton
25 Jul 2026 #4
for me it needs at least 4 players. anything less and games become a bit slow. very methodical play required.
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Takkie
1 Feb 2015 #3
Cool map, one hallway is a bit tight. Other than that this map is very cool. It really grows on me. For the size there are a lot of gameplay 'features', good and suprising connectiviy. Bot play is very ok.
Edited 2133.64 days after the original posting.
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GONNAKILLYA!
24 Aug 2000 #2
Oh, I found the other health (50) in the quad room but I still feel there should be more.
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GONNAKILLYA!
24 Aug 2000 #1
I liked this map. It's small and connected and invites quick gameplay. The texture selection and lighting schemes are well done.

However there was no health at all save the lone green and mega healths.

I liked the fact that you could run around the upper levels but found the sky clipped way too low to rocket jump across the map.

There are a few "alcoves" that I waited around, expecting something to spawn there but nothing came. Perhaps you could put some 25 and 50 healths in these alcoves? Just a brain fart.

All in all, a decent 1v1 or small FFA map.

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Theme:
Bots:
Textures:
Not set
Comments:
4 comments (76 days ago)
Ranked:
Downloads:
2,936 & 311 LiveViews (daily avg. 0.34)
File:
cnid2.zip, 888.33 KiB
PK3 date:
22 Jul 2000
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