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ESQ3DM1
ESQ3DM1 by Etienne Smith
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Nitebeat unregistered
#12   29 Jul 2002
Had my share of fun on this one, two years ago =-O

Remember the bots being somewhat "badass" here... or maybe it was just me being too slow ;)

didn't like the quad damage placement though.

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Tyre unregistered
#11   21 Jun 2000
OK, so it's gothic, it's a bit horizontal, and rather much of a ring, but this is a really well-crafted map and I'm going to be keeping it for a while. I miss not having a GL, though.
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SiCdeth unregistered
#10   20 Jun 2000
pretty good, traditional gothic map, (but i aint complaining :])

that spinemove texture is a little big. i like how u can jump through the window. didnt play with bots yet. its a nice small gothic map thats well done... no complaints. (maybe just because i didnt play with the bots yet >:])

it gets a 7

ps. lunarans ldbst map is too bright it hurts my eyes >:

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RedFive unregistered
#9   20 Jun 2000
That's my type of map! Small, twisting, turning, up, down, etc. And yes, the bots have no clue when to r-jump for goodies. Having seen bots r-jump for stuff, i wonder if it isn't the map's .aas file that tells them to r-jump or not, not the bot file itself. So here's an 8 for a very nice map.

Oh, Tig? You are going to post Lunaran's Drink Beer map, right ??? :)

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rockN79 unregistered
#8   20 Jun 2000
My comment down there was pretty much bullshit. I was always jumping over to the megahealth, so I assumed you HAD to jump upo there to get it, BUT there are stairs. Oops..

Bots do get the Megahealth on this map. Saw it. If they don't take it, it's not the mappers fault.

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Variant unregistered
#7   19 Jun 2000
I loaded it up with 3 hardcore bots, one of them kept getting the megahealth, but fell twice in the process.
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Sehlio unregistered
#6   19 Jun 2000
Ive got a custom bot that i made using the id code that jumps the gap on lunarans new map to get the rl...
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rockN79 unregistered
#5   19 Jun 2000
Bots do not get any items if they have to jump on anything higher than (I believe) 32 units or jump over a gap in order to get it. See Lunaran's newest piece as an example.

The only exception I have seen so far is the RA on q3tourney4, so I believe that's a hack ( as the button-shoot hack on q3tourney6).

Nice map btw, I had alot of fun.

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Octovus unregistered
#4   18 Jun 2000
Nup, they don't touch the mega. Likely the custom brush screwed that much.

That said, it (the mouth) was a nice touch, and it didn't even feel out of place in the basement. I wouldn't recommend this for anything other than FFA however, it would be too controllable.

In FFA this isn't a problem because even 3 people will provide plenty of things to distract you from control of the level. Everything was well done, it looked nice if mostly gothic, but like I said it was controllable, RL and ammo to Quad to Tele to MegaHealth to RG to YA, the RA is the only important thing not in there.

I liked it though, fast, and much more importantly, ENJOYABLE fragfests, 8 outa ten.

Happy Fraggin! Octovus

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Steinecke unregistered
#3   18 Jun 2000
It's not the question: do the bots like the megahealth; -it's the question: do they go for it without being pushed by a grenade.
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micamica1217 unregistered
#2   18 Jun 2000
bots play well here,and yes they like the mega helth.

item placement is ok.needs to get rid of one YA.

or have quad be replaced with YA alternativly.

not much new to see here,but well made and fun.

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Steinecke unregistered
#1   18 Jun 2000
Bots not interested in megahealth. Map (as a whole) looks average. Even bots on nightmare-skill are just unable to win a match, if you misuse this map for 1:1.

I love those moving tentacles!

6 points.

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