Kepple Bay
Kepple Bay by dONKEY
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HelterSkeleton Rep. 6344
#11   23 Jun 2019
I would have given this a 5 if it wasn't for the fact that it is too dark in some places and there are too many tripping hazards (boxes, stairs to ya, bouncepad from mh). i'm sure these were intended but still irritating. Still worthy of a 4 though. i'll play it some more
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ZungryWare unregistered
#10   04 Feb 2018
This map looks super amazing! Every room looks completely unique, so it's never a mystery where you are. And not a single room looks boring or like it's copied from another map. I kinda prefer maps with plenty of sight-lines to other rooms, but that's clearly not possible in this case without ruining what makes it so great, so I don' think it's even a problem.
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Martinus Rep. 592
#9   15 Jan 2018
In game bring down the console and type:
/com_hunkmegs 256
Then try the map again.
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Pati unregistered
#8   15 Jan 2018
This game won't play.. I tried both Powerweapons and regular skirmish.. Starts to load, then game goes to the menu.. Another time, game shut down went back to the small blue screen with error messages.. Any thoughts? Ideas? We are just getting back into playing and looking for new maps..This looks beautiful.. would love to play it. Thanks
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rudehades Rep. 20
#7   02 Dec 2017
ground looks to cartoonish, and map is cramped, but has good skybox, but layout not great for gameplay
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Marilyn Klocke Rep. 26
#6   12 Jul 2017
Nice Map
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Elec27 Rep. 41
#5   14 Mar 2017
Nice map.
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<secs.> Rep. 101
#4   29 Dec 2016
Agreed - outstanding work
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Incognito Rep. 156
#3   29 Dec 2016
Outstanding map. It's amazing what you can do with quake 3 engine....very good job dONKEY....:)
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CZghost Rep. 1631
#2   22 Dec 2016
You're welcome dONKEY :) To be honest, your maps are really beautiful and outstanding, that's it. Also, if you can find the easter egg, please, send screenshot :D
Edited 36 seconds after the original posting.
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dONKEY unregistered
#1   22 Dec 2016
Thanks for the review CZ, and thanks for hosting Tig.
This map took me so long, I broke Quake so many times as my ambition for this project grew. I gave up several times during the last year or so. It was a real labour of love, and I'm very happy to have got this done.
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