ok, my researches brought following results: i tried the map now on 3 different systems,
(a Pentium III 600 128MB SSD Ram winxp 32 sp3; asus eee pc 401(?) Intel atom 1.6 1 GB DDR Ram winxp 32 sp3;Athlon 64 3200+ 1 GB DDR Ram, winxp 32 sp3\win7 64 sp?)
With a fresh q3 pr1.32 installation including cpma1.48 + cnq3.exe; ioquake.exe; quake3e.exe.
I could load the map without any issues with baseq3 \ cpma1.48 on every system with default cfg, except with the quake3e.exe, still the map was loaded, but there the exe mix up the shaders somehow, resulting in symbols blended in all over the floor.oh and of cause very low fps on the pentium iii and the eee pc. Oo
So i cant point out your problem nor can i offer a solution,besides the standards like; maybe too much pk3, conflicting shaders..., i am sorry for that. I really would like to know if someone else has the same problem.
And also thx for the review and the kind and not so kind words. =)
regards your good ol kaffeepal !B>