Also I'll say that pretty much every Egyptian-themed map is overdone - like the authors just couldn't stop and the maps end up tiring or ridiculous. But somehow this map has just the right amount of Egyptian style, and the organic nature of the layout, the trees, the clipped areas (and humor), and the lovely little details just all come together to make an absolute classic map.
Tons of fun while absolutely looking the part. Probably like dating Emma Stone.
Another "how did I not find this map earlier?!" map.
The only thing that spoiled it a bit for me was the way the bot constantly fell down the "pit of death" area. Doom actually played the map well apart from that, it just made it too easy, he could never get on a "roll" because he was always jumping in (even when I wasn't there) and haven't to start out again. Maybe a few bot_do_not_enter clips around there might have helped.
I don't mean to moan though, this is an astounding tourney map.
That said I do have a couple of nick picks, from a purely selfish point of view [no level is absolutely perfect, right? ;)]. And here they go. To get the best out of this level, it screams "play me in the CPMA mod" ... I'm an RA3 player mostly .... yet I do love VQ3 1-on-1... so it kinda bugs me when a level has very obvious routes that are CPMA only ... (RG stairs to LG level ... YA to Gold Health... possibly SG stairs to Gold Health???)..... it's extremely frustrating to not be able to take those routes as options in VQ3 when a minor change in the geometery of the map could have been done to assist the player and thereby increase the enjoyment of the level. (This is my own point of view ... NecrosiS ... please take them as purely that and not as a complaint).
That all said this is one hell of a level .. the first I've picked up in a very long that will remain a keeper on my Hard disk for the duration that Q3 stays installed ... (which'll be ... erm ... well forever I guess :p).
Final word: Get this level, you will not be disappointed..... I promise you that my friend.
Edited: 26.Nov.2005 20:02 UTC
Lighting is well done, and the item placement too. The only problem with the bots was that they tend to stay in the grenade room and railgun, but this map wasn't for DM, it was for tourney mode. They played great otherwise, pulling out all they got. Gameplay was very fast paced, which is mainly always a good thing.
Forgot to mention: I was laughing when I saw the "Beware of Clip Wall" and "Here's a clip wall, get used to it!". lol, great stuff. Still, I wanted to jump on them! j/k
9/10
-J2Kool63
Edited: 26.Nov.2005 19:02 UTC
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