I did a bunch of reviews a while ago (years I think) and I disagree with v's comment that reviewers should not review a map they do not love/like. After all, everything would have positive reviews then. (Except when the map was error-filled, as he said, and such reviews are somewhat pointless; almost NO ONE is going to play a map that has huge errors, unless they want a lesson in what not to do, or if other aspects are worthwhile.)
You [i]should[/i] (do those tags still work here?) always find the good in a map and mention what aspects some people may enjoy, or what type of people may enjoy it (e.g. people who play a certain gametype). And you shouldn't review a map for a gametype you don't play or don't like at all. But beyond that, if you don't like a map, there's other people who won't like it...so review it and say you don't like it, and why! Which BFG did just fine, IMHO.
Before anyone complains, I haven't played the level (Q3A is gathering dust on my hard drive :-( ) but I just wanted to remark on this.
-Octovus
Cranky Steve disagrees. =D
Review a map if you love it, or review it if you find it done with so many errors that it needs to be told. If it's not your taste in maps, leave it for someone who likes it. (my personal theory)
Maps these days with terrible item placement can be fixed with ICE mod(
)to make a .map file with a new item configuration, and than you can play the new item configuration through Cpma. Who cares about bad item placement when you can set it up to your own liking.
I thought it was a pretty interesting map.
6/10
-J2Kool63
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