Misery
by Kaz
Misery by Kaz
Comments
Add a comment
avatar
**Preview only**
Be sure to submit your comment
Formatting help
Submit
Preview
Cancel
Submitting comment...
avatar
raspatan Rep. 4660
#9   27 Sep 2020
Design is quite interesting. Gameplay is fun enough.
Agree (1) or Disagree (0)
avatar
Tig Rep. 2422
#8   26 Sep 2005
Cool, details have been updated. Thanks Dayta
Agree (0) or Disagree (0)
Dayta unregistered
#7   26 Sep 2005
you wrote -> Reviewer details have been lost, get in touch with me if it was you.<-

i remember i wrote that ... btw the map i have still running it on my server
xiya later (hope my daytadm17 will hopefully some day get out the que into the site itself)

Agree (0) or Disagree (0)
ix unregistered
#6   04 Sep 2005
16 unit stairs are better for players because they're large enough for you to know when the stepups will be, otherwise the stepups have a habit of killing jumps at the wrong time.
Agree (0) or Disagree (0)
Munyul unregistered
#5   29 Aug 2005
Nice map Kaziganthe - The map does have a good Quake feel to it and the paths are all well connected. I've only played against a bot in it, but I can imagine that it'll be a lot of fun for the casual DM players at a LAN party!

ps. I don't see anything wrong with 16 unit stairs either ;)

Agree (0) or Disagree (0)
Kaziganthe unregistered
#4   22 Aug 2005
Oh, and thanks for the reviews and stuff :)
Agree (0) or Disagree (0)
Kaziganthe unregistered
#3   22 Aug 2005
No, I have high moral standards (read: laziness) that prevent me from doing something like that. :P

Besides, I would have said, "16 unit stairs help the map to emulate the look of q1 which it was going after so they're pretty appropriate here, and therefore I have no nitpicks about them".

Agree (0) or Disagree (0)
Only_me.... unregistered
#2   21 Aug 2005
Second opinion....??? By who....Kaz???
Agree (0) or Disagree (0)
avatar
DevilDriver Rep. -12
#1   20 Aug 2005
sweet. this map certainly has the gameplay flow.
Agree (1) or Disagree (0)
Clear