(5)
The inclusion of so many floors, may affect the quality of gameplay and I think your map would be greatly improved if you limited the number of levels to perhaps only three.
Here are a few things I didn't like about the map:
texture problems
location of the quad
what's holding up that paper-thin ceiling?
I did like that one central jump pad- I don't think I've seen such a high-altitude jump in Q3 yet
if it resembles one in UT its a coincidence.
And yea there is a column up the middle but its not zero-gravity
i wouldnt know of the online live factor.ive noticed some LVLs that are wide the bots suck on but tall lvls are BOT
compatible.
Loading...
Search for a map.
Results will appear here.