Gravity Lab
Gravity Lab by Anton
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KommissarReb (SW12) Rep. 2322
#17   30 Jun 2012
I have always tried this in Super Heroes Arena 3, when I should have been playing Pain Keep!

Excellent! 8/10

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Anton unregistered
#16   09 Apr 2004
both maps are ready for playing in just released Painkeep arena 3.0 final, btw

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Anton unregistered
#15   02 Apr 2004
The map should be played in Painkeep arena only.

If you played it in PKA and still found it ugly - sorry. Some people like it, some don't.

It's just a map :)

You can check 2 more PKA maps by me (in map queue for now).
"gas-st_pka" - for fun, "ancient_pka" - for architecture and looks...

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Anton unregistered
#14   02 Apr 2004
На вкус и цвет - фломастеры разные :)
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Madan unregistered
#13   28 Feb 2004
What an ugly and clumsy little map.

Not only is the gameplay pretty weak but the architecture and looks are just...painful.


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Constantin to Anton unregistered
#12   29 Oct 2003
почему я пошутил бы о этом? Получите работу в индустрии и получите, что paid сделать вы любите. Остановите расточительствовать ваши время и талантливость для свободно. Вы можете использовать это место в вашем портфолие.

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Bull_God unregistered
#11   28 Oct 2003
from Constantin: "Quake III is old and on the way out..."

dude, on it's way out?! it's four years old!!! it shows no signs of being 'on the way' out among the many regulars i play with nor by the constant flow of amazing maps that we see here on a weekly basis.

you sir, have got to be one of the biggest dopes to ever pass through here.

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Anton unregistered
#10   28 Oct 2003
Are you jeering?

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Flu unregistered
#9   25 Oct 2003
Awsome map and mod, Anton always manages to be original and give us creative, out of the ordinary, fun maps.

BTW Feliz: Ask anyone in the pk community- EZ is gay :-))

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Felix unregistered
#8   25 Oct 2003
OMG! This map was cool, then I downloaded PainKeep arena... OMG!!!! Where has this mod been hiding. It's incredible. I thought I was good at DM, but joineed a PKA server and got my ass handed to me on a paper plate. THere's this dude named EZ and he's not a bot, but damn, he was all over me like stink on poop.. I'm hooked, not only on this stellar map, but PKA is now on my list of fav mods.
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SH unregistered
#7   25 Oct 2003
Any map played in Vanilla Q3 takes on new life when played in Painkeep Arena. I asked Anton for his source to his awesome map Skytown (reviewed here as well) and its a completely different game. Keep up the good work Anton!
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Anton unregistered
#6   24 Oct 2003
if you want "caustics, curves, etc..." - go & learn 3DMax. What are you doing at quake3 site?
Bored to play Q3? Don't play it!

Making levels - is an experiment to do something, that ID didn't, or gave us to continue their idea... This is all for fun, for satisfy other people who love this game, who love non-standart, non-typical stuff.

That's why we make maps, mods, etc...

So, if you want so say that you don't like all this AT ALL - better go and drink some beer.

Take it easy, man.

Btw - are you (Constantin (Kostik)) russian?
If so... I'm very distresed with you.

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Constantin vs. Carmack unregistered
#5   22 Oct 2003 it me or did Quake II die a long time ago? If I want fast, fun, small and nice, I'll go buy a daschhund. Oh, please! Painkeep?! Now that's an oxymoron if I ever read one.

With all the time mappers have on their hands I expect bigger, better, faster, stronger designs. 3/10. And I'm being generous. At least we can console ourselves knowing mapper-wanna-be here isn't working for Id Software.

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Tig unregistered
#4   22 Oct 2003
Uploaded the new version which fixes the missing textures issues. If you have donwloaded this level before this post was made, I suggest you grab the map again.

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Anton unregistered
#3   22 Oct 2003
Oops.. Stupid me. Always forget about those trees..

And pool3d_5c is from mapmedia.pk3 ...didn't notice that :)

Uploaded updated version now, with those textures included.

Please get it from: and replace the link here if it's possible.


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Tig unregistered
#2   22 Oct 2003
Missing textures are; liquids/pool3d_5c.tga (from the shader 'liquids/clear_ripple3') and models/mapobjects/oak/oakstamm.tga

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Anton unregistered
#1   22 Oct 2003
Thanks for review, TeStY.

But "a few placement errors like the quad damage at the bottom of acid pit..." is not actually an errors :)

There is a env. powerup to reach quad and other goodies.

Also you can use a dragon (graple) to get other "hard" items.

As for bots - they really plays well exept a small corridor with MH and jumppad to low grav area. Bots completely stuck there often...

Tig - what textureas are mising?

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