i have never seen a map like this b4 in all my days of quake.
this rrrroooooaaarrr is a gem, keep the maps coming.
someone sign this guy up
It would be nice to have a map that preserved the cool aesthetic but was easier to run around on.
God of Emptiness actually plays pretty well =). Better than the q3tourney against Uriel that uses the same sort of volumetric fog.
This level is definitely a keeper for the style, ambiance, and very 'cutting-edge' feel. However, even though its gonna stay on my hard drive for i while, i have to admit that (like the iD tourney lvl) the gameplay, while not bad at first, grows repetetive after a while. =)
Your lvl is worth it just 4 the cool factor tho, so i'm gonna keep it just the same. Nicely Done, and its great to see people thinking in such new directions. =)
God of Emptiness actually plays pretty well =). Better than the q3tourney against Uriel that uses the same sort of volumetric fog.
This level is
The RG seems a bit "hidden away" in a dark corner. Is this intentional? It's kinda easy to miss.
I had a steady 60 fps on my PIV 1.6 GHz w/ GeForce 2 GTS at 1024x768 in "full eyecandy mode". Very nice.
// Grudge
Well now that we're talking about changes, how about changing the shape of the teleporters? -no complains-
;)
-Octovus
The TA vortex thingies lend themselves perfectly to having separate incarnations with team-coloured fog...several people have told me they'd like this map without fog but I think it would lose a lot of the atmosphere.
Hmmmn. A red fog version, a blue fog version, a couple of flags and a few teleporters . . . heh. :)
I don't know if it's really playable in the sense I use to, but perhaps it's just a matter of try to work some hours on it.
waitin' for the red fog version...
You're absolutely right, I didn't spot the error until playing with a mate, after submitting the review. I tend to load maps from the console; it's a bad habit for reviewing and I'll remember in future. Apologies.
Other than that, I just have to say it was a real pleasure to get the opportunity to review this creature; I wrote about twice as much as is published, but Tig and Mandog understandably edited it for brevity :)
Octovus - my machine is the lowest of the low-end for Q3 and it runs at around 20 fps; not playable, but navigable. It's only bots spawning in that cripples it.
Thnx Roar for making it.
Nice map ...very different,tricky atmosphere with all the blue fog around.
Grab it guys and Keep it!!!!!
:-)
Cheers guys...
Octovus--fair enough. :)
Phil
-Octovus
I hate to tell you this, but your arena file is hosed (should be map "hodq3dm1", not map "hodq3dm1.bsp")--the map shows up in the skirmish menu sans screenshot and won't load. I'd suggest uploading a fixed pk3 ASAP before you get too many more downloads. (I don't understand why Kell didn't catch/remark on this??)
-Octovus
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