lvl_arena readme
//**********************************
// ======example only======29.mar.00
//**********************************

//**********************************
// this arena.txt needs to be renamed
// to lvl.arena if you wish to use it
//**********************************

// this is an example .arena file for Quake 3 Arena. It is how you make
// levels appear in the Q3A menu if they don't already.
//
// this info was distributed by ..::LvL ( lvlworld.com/ )
//

// ======windows instructions only======
// * all .pk3's need to be in your /baseq3a/ folder

// * this file needs to be named <your name>.arena and needs
// be saved into a baseq3/scripts/ folder.

// * You then need to zip up the scripts folder with directory
// structure (use 7zip from www.7-zip.org/). Save the file
// as <yourname>.zip

// * Select <yourname>.zip in Explorer, hit F2, then change the file

// extension from .zip to .pk3 (if you don't have file extensions
// switched on you can from Windows Explorer by selecting *tools*
// *folder options*)
// * move <yourname>.pk3 to you /baseq3/ folder

// * start up Q3A and select the map you want

{
map "tig_one"
longname "One Down"
bots "klesk uriel"
fraglimit 20
type "ffa tourney"
}
{
map "dmmq3dm3"
longname "Lonely Planet"
bots "klesk uriel orbb sorlag doom"
fraglimit 20
type "ffa"
}
{
map "halctf2"
longname "Castles Arrrghhh"
bots "klesk uriel lucy hunter biker"
fraglimit 20
type "ctf"
}

// you can keep adding maps to this list

// *map* is the name of the .bsp (not always the same as the pk3 name)
// *longname* is the title of the map, often found in the <filename>.txt
// *bots* is what bots to play, its optional
// *fraglimit* is pretty clear what this is :], and its optional
// *type* is the gametype for the map, you can add all types or just one

// any line with a // in front is not need within the .arena file,
// its just a note :]

// the three maps above can be downloaded from LvL, just do a search
// for them at lvlworld.com/search.php

// hope this file helps

// Tigger-oN

excq3dm1
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