A large Gothic map with a similar aesthetic to q3dm4. The architecture is impressive, with some great use of curves, and the author has done well to keep the r_speeds down. The texturing is also spot on, its detailed but not overdone.
The layout is well balanced, but it's complexity means it can be confusing at first. Once you learn the map, the game flow is fast and exciting. The game play value is enhanced by some nice features such as the triggered stairs to the red armour. Item placement is generally well thought out, which ensures that the action doesn't just focus in one area, but moves all over the map. One minor problem is the short distance between Quad Damage and haste, one player will often pick up both. Bots are mostly ok, but get stuck in the red armour area.
Definitely give this map a look.
Reviewed by Juz