A gothic keep set atop high snowy peaks with some nice marble texturing and an excellent teleporter chute. The chute will leave you feeling like you just stepped off a roller coaster. The architecture is grandiose and the layout very open. Connectivity is a little weak with some sections not being used at all. The r_speeds climb pretty high in parts, so the map is good for high end systems only. There is also a few minor texturing problems. Version 1.17 bots seem to hang out by the door to the red armour and seldom go else where. This may be fixed with the Quake III: Team Arena patch.
Some great work, just a little weak on game flow.