A very simple CTF layout consisting of two large, square and open flag rooms connected by another basic common ground. Items are pretty much all out in the open and there is next to nowhere to hide. The outside edge is lined with lava.
The author states that the map was design with CPMA in mind. A series of raised slabs are scatted throughout the entire map which can be used to reach higher ground, but only in CPMA. Alternatively you can Rocket Jump to the upper areas. There is a single jumppad to the each of the Flags.
Sadly, bot support is missing (see below).
Feels more like an experiment or DeFrag release than anything else. Skip it.