This is CoOL_bEr's first finished map. This map was his entry for the Q3 Geometry Challenge at Nunuk's Fragopolis. Each entrant was allowed only 10 textures from the original Id PAK files. This entry features angular brushes and an interesting use of stair/ramp surfaces. When playing with bots, the game play stagnates along one ramp unfortunately. The addition of the plasma gun would have also been a nice touch. The architecture is good for an inexperienced mapper, especially the doorways.
Worth a look, but the game play will get old.
Reviewed by BadMonkey