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Q3A Database
In Hell I Born
------------------------------------------------------------------ Title : Hell , long name : "In Hell I Born" BETA VERSION Filename : in_hell.pk3 Author : IMMORTAL Email Address : **email removed** Web Site : http://www.planetquake.com/immortal Description : Map inspired from Doom , q3dm10 , bot support , team , ffa Custom Files : Several textures by Evil Lair (Yves Allaire) www.planetquake.com/hfx and a few modified from quake3 and the accelerator pad by Dom and Immortal A www.klesks.co.uk advert by Fallen ------------------------------------------------------------------ Instructions: ------------- 1 ) Extract in_hell.pk3 into your /Quake3/baseq3/ directory 2 ) Start Quake3 3 ) To play type at console "/sv_pure 0" then "/map hell" or choose single player skirmish , chose the map and start it without pure server toggled * Play Information * Settings : Deathmatch, Team Deathmatch Players : 6 to 8 Bot Support : Yes * Construction * Build Time : 2 months Compile Time : 40 minutes an hour on Duron 650@900Mhz 380Mo Ram [q3map full vis -light] Editor(s) used : Q3Radiant2.01, by IDSoftware , the only way to fly Q3 Build by Sagnor and AzrKnight. Adobe Photoshop 5.0 Known Bugs : The music still blocked on the intro , it's no a bug from the map , it's a bug of v1.27g of quake3 * Other Info * I was supposed to add a mapobject but I'll finally keep it for another map -How do that machine that pumps the lava works ? ------------------------------------------------ The power come from the room with the giving armor shard thing , heat gets up in the pillars and make the fans rotate The rotation of the fans is converted to mecanic energy and makes move all the system , the lava gets pumped . . . -Why Do they pump the Lava ? ---------------------------- 1st , who pumps it ? : The Evil , the demons . . . To do what ? : nobody knows , i guess they eat it or maybe , they put it into a rafinery and get many elements that will be used in rocket launcher fabrication .Whyever they pump it i think it's unfortunatly not for the love of god . Maybe they just pump the lava to let the people born and frag eatch others , a metaphore on the modern world . -Note about the give armor shard room: -------------------------------------- In the center of that room was a big function bobing that i deleted for fps considerations , it was moving up and down getting in and out of the lava , I let you imagine what kind of metaphore this is and because i don't want to be vulgar or blasphemious , i won't say it . -Notes about the gameplay: -------------------------- This map is for the experimented players , long jump distances are too big if you don't know anything about bunny jumping and getting speed in quake3 -How To get in the secret area ? -------------------------------- There is a small secret area with a 50 Health and an item invisibility , you can get inside by making a rocket jump on one of the pads neer the lightening gun , if you do well , you're now on a little camping place up to a door , shot on the hidden button in front of you , this makes a door behind you open . You can also make a rocket jump in the yellow armor portal room , if you can see the door(s) to the secret area -Other maps by autor: --------------------- Damned Corridor Q3CTF555 Trifixion Vesperas (And More Soon) Also a few half life maps and an opposing force mission i didn't released yet -Special Thanks: ---------------- To Evil Lair (Yves Allaire) www.planetquake.com/hfx for his owesome textures To Dom for sujestions and for drawing the accelerator pad texture To Nunuk for feedbacks on the map and for his amazing work www.planetquake.com/nunuk Thanks to Fallen[KLESKS] for the Klesks advert texture and for testing the map and giving good ideas. Thanks to Arniegetum[KLESKS] , Zib[KLESKS] , TheThingIs[TFB] , Defender[TFB] , , and all the KLESKS I forgot for beta testing . Thanks to IdSoftware for This marvelous Game that Quake3 Arena and Doom are . Thanks to all mappers and q3 players who are giving me motivation for working on my maps Thanks to LVL for their contribution in motivating mappers http://www.planetquake.com/lvl * Distribution / Copyright / Permissions * ------------------------------------------ In hell I Born is Copyright (c) 2001 Frédérick Monfort **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. For feedback or comments email me at: **email removed** SUPPORT THE BFG !!!!!!
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