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2fort9CTF
=UA=Static

*** Designed for Quake3 Capture the Flag and eventually the Weapons Factory mod *** 01/04/2000 ================================================================ Title : Map name = 2fort9CTF File name - 2fort9ctf.bsp Author : =UA=Static Email Address : **email removed** Description : Standard Team Fortress style 2 fort map. Where to get it : **invalid URL** ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : No Capture The Flag : Yes, 2-32 players, best for 8-24 (minimum for fun is at least 8) Difficulty Settings : No New Sounds : Yes New Graphics : Some Custom Textures New Music : No Demos Replaced : None =================================================================== * Construction * Base : scratch Editor(s) used : Q3Radiant Known Bugs : None (I hope) Build Time : 1 months (Approx. 80-100 Hours) Compiling time : 1 hr 45 minutes ================================================================= *Details* Simply unzip the 2fort9ctf.zip in to the baseq3 directory where Quake 3 is installed and it should work perfectly for you... no other steps required. If you have the OLD beta version of 2fort9ctf.bsp in your baseq3/maps directory you DO need to delete it or it may foul things up. A remake of the well known 2fort style map that is extremely popular on Weapons Factory and Team Fortress servers throught Quakedom. It features a rough set of 3 classes based on weapons availability at spawn. Although this is not perfect it is about the best that can be done with Vanilla CTF. Other than that the gameplay is standard CTF with 2 opposing bases. This map is VERY large and is best played with 12+ people but can easily accomodate as many as 12-14 per team without getting overly "crowded". Enjoy... =UA=Static This map is property of =UA=Static. Permission is granted to distribute in a public forum as long as this text file is always distributed with it, as well as the custom textures and sounds. - You cannot reverse engineer, alter, modify or in any way change the *.bsp or text file and then redistribute it without express permission from the owner (=UA=Static). - If the owner (=UA=Static) decides to release the source code (the .map file), then you're free to modify it in any way you like, provided you give the owner (=UA=Static) the credit of the original base map. - Thank you, have a nice day!
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43 comments (10.37 yrs ago)
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4,288 & 415 LiveViews (daily avg. 0.48)
File:
2fort9ctf.zip, 2.24 MiB
PK3 date:
4 Jan 2000
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