update 22/1/2000 now contains the arena file so the map should show up in the q3 multiplayer menu.
If you like or hate this map or can think of ways to improve it
please contact me at **email removed** , i would like hear your
feed-back on this map.
Map title: VETERANS HAUNT
The map you are about to play has a very stylized appearance, i wanted
to give the map a look of its own(let me no if you like it).
When designing the map i wanted to give the players lots of routes to escape
an attack or to chase a frag.Theres one trap wich sinks the quad platform
into the lava, its activated by shooting the blast-plate on the wall above it.
To get hold of the bfg you'll have to get the haste first.Theres also a dark area :)
The map does have tactical elements, wich could make for some great
2 vs 2 teamplay, also good in 5 player deathmatch.
If you haven't yet played my first q3 map check out q3kel1 you can get it at:www.fooker.bun.com
Tools used: q3radiant & Bspc & q3map & quake3
Big thanks to idsoftware and the authors of q3radiant & q3bspc.
To get this map to work follow the below instructions:
1: Place the q3kel2.pk3 file in your quake3\baseq3 folder.
2: Start quake3 pull down the console and type map q3kel2
3: To add bots use the quake3 menu.
4: WASTE SOME BOTS (or preferably your mates).
The map was designed and built in about 3-4 days, i then spent another day adding a bit more detail and ironing out a few
glitches(a few walls disappeared after a full vis).I also followed a few bots around the map to see how the behaved, the bots took
to the map very well, ( as they do to most maps) very impressive.The bots also love to rocket jump on this map to get hold of
the rocket launcher!?..cool, the only thing is they don't go for the quad or the bfg but for them to get hold of the bfg is maybe
asking too much.I would love to check out this map in a 2 vs 2 team play for my self ( with real players) but as of yet i had not
had the chance to, (i'll do it soon) but it should play a dream.Oh yeh and for those who love this stuff the map took 57mins to
fully vis +light.Any hoo have fun in the map and let us no what you think of the look and the layout.
Thanks for playing,
THIS MAP IS RELEASED FOR ELECTRONIC DISTRIBUTION ONLY.
THE ZIP FILE MAY ONLY BE DISTRIBUTED WITH THE FOLLOWING CONTENTS:
Q3KEL2.PK3 Q3KEL2.HTM (the one your reading)
YOU SHOULD NOT INCLUDE OR DISTRIBUTE Q3KEL2.ZIP OR ANY OF ITS CONTENTS
IN ANY SORT OF COMMERCIAL PRODUCT WITHOUT PERMISSION FROM THE AUTHOR MARC KELLY.