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toxic_fabric (2)
Devils Right Hand

TITLE : toxic_fabric AUTHOR : Devils Right Hand DATE FINALE V2 : 11.2022 build time was hole .map + - 3 weeks GAMETYPE : Team Deathmatch/Deathmatch/Tournament bug report feedback : discord Devils Right Hand#2240 Release date beta 1.0 : 30/11/2018 Release date FINALE : 03.06.2021 after 2 years of mapping pause Release date FINALE V2 : 09.05.2023 ================================================================================ = CONSTRUCTION = MAP BASE : new Map EDITOR(S) USED : netradiant 1.5 custom x64 COMPILE MACHINE : amd ryzen 7 3700x,16 gb ram ddr4,RX580,win10 x64 COMPILE TIME : -bsp 7 sec -vis 1 sec? -light 18 min COMPILE version : [q3map2] -meta -samplesize 8 -altsplit -leaktest -threads 8 "[MapFile]" : [q3map2] -vis -threads 8 "[MapFile]" : [q3map2] -light -samples 4 -dirty -dirtdepth 256 -samplesize 8 -threads 8 -patchshadows "[MapFile]" BRUSHES : 5152 PATCHES : 78 INGAME ENTITIES : 182 TOTAL ENTITIES : 418 MISC_MODELS : 146 LIGHT : 21 AMMO : for each weapon 3x Red Armor 100 points : 2 Yellow Armor 50 points : 3 Armor Shard 5 points : 40 Yellow cross 25 Health : 3 Gold cross 50 Health : 2 Green cross 5 Health : 14 info_player_deathmatch : 15 worldspawn : _blocksize 0 0 0 - gridsize 80 80 128 weapons : grenadelauncher/lightning/plasmagun/railgun/rocketlauncher/shotgun ================================================================================ * LEVEL DESCRIPTION * A team of archaeologists and scientists excavating the ruins of ancient Greece discover books and documents written by a race who were known as the Stroggs. After learning how to translate this ancient language the team discover that they must travel to two locations, the Brazilian rainforest and the Northpole, in order to locate and recover alien crystals from meteorites that have impacted the Earth at these locations. the archaeologists and scientists use there toxic facility where they work to gain access to the generators for there power,These crystals will give them the ability to open a time vortex that will enable the Stroggs to travel to our time period and continue their mysterious work, which is something that the archeological and scientific team are eager to learn from. ================================================================================ * STORY OF THE MAP * -i was not happy with the old version,i maked a new V2 layout -its a experiment map of my own fabric,first i maked a time vortex generator how it looks,after that i build around a fabric with all fabric Assets -Mapping is fun but you can never satisfy every one,if you don’t like it or want something different,go make your own version. ================================================================================ changelog fixed FINALE : -add stairs and railing on the toxic pool -change the barrel height -darker skybox -re change some ammo/weapons -add a grenade launcher -add on some areas railing -change the table/chairs height -new stairs railing on elevator -change machines height -add lights on elevator -new chairs -add barbed wire -change the pillars on some areas -add pillars on the bridge pool -add lights on some area -new teleporter ================================================================================ changelog fixed FINALE V2: -removed CTF mode -i make a new layout but keep it to the old design -new teleporter,i make my own teleporter,you can do a same good one of brushes as a .model -new halls -new time vortex generator -new stairs -new fans -add more details crates/and so on -new fresh water in the pool -added only 1 generator.model,old version was 2 generator.model -new lights -added a lift -new pipes -removed all railing not to block gameplay,only on the pool added -added a alternative podium ================================================================================ = special thanks = warfork community cpma community worldofpadman community xonotic community garux for helping me on mapping and NetRadiant custom Simon O'C for tuts Victor Karp for tuts Tom362 for gameplay feedback ================================================================================ = Credits = twt thunder : generator.model nobiax.deviantart.com : barrel.model/x_support3 ValkoVer : MP40 model/Stielhandgranate model Simon 'Sock' O'Callaghan: teleporter/skybox_swirl sst13 : statue.models trak,tZorkc : trim_trim9/wall_wall4/trak2_metal1a Greg Ward (flipout) : grunge_9/Splatter01/Splatter02/slime Avoc @ eft-clan.com : skybox darkness team mirage : snow tree/busch_ice_01 coroner : forklift Evillair : toxic_facility_trim/trim toxic_facility_metal/metal4 CGTextures.com : a couple textures ================================================================================ own textures: toxic_facility_banner/banner toxic_facility_banner/monitor toxic_facility_banner/noise_green2 toxic_facility_decal/fan_grate toxic_facility_decal/vacation toxic_facility_glass/safety_glass toxic_facility_light/alarmlight_red toxic_facility_light/lamp_green_glow toxic_facility_light/lamp_red_glow toxic_facility_light/lamp_white_glow toxic_facility_light/whitelight_trim toxic_facility_light/whitelight_trim_glow toxic_facility_panel/noise_green toxic_facility_panel/number_panel toxic_facility_panel/teleporter toxic_facility_panel/teleporter_2 toxic_facility_panel/time_vortex toxic_facility_panel/time_vortex_2 toxic_facility_sign/arrow_2 toxic_facility_sign/item_armor toxic_facility_sign/item_gl toxic_facility_sign/item_haste toxic_facility_sign/item_lg toxic_facility_sign/item_pg toxic_facility_sign/item_quad toxic_facility_sign/item_rl toxic_facility_sign/item_sg toxic_facility_sign/warning_orange toxic_facility_sign/warning_trim_2 ================================================================================ re edited: toxic_facility_panel/strogg_alphabet toxic_facility_banner/banner_02 toxic_facility_banner/logo512 toxic_facility_biblio/book_01 toxic_facility_biblio/book_02 toxic_facility_biblio/book_03 toxic_facility_concrete/base_crete03_dirt toxic_facility_concrete/brick_dark2_snow toxic_facility_decal/fan toxic_facility_decal/fan_shadow toxic_facility_decal/fan_80 toxic_facility_decal/fan_200 toxic_facility_decal/fan_shadow_80 toxic_facility_decal/fan_shadow_200 toxic_facility_decal/q3ashader_manual toxic_facility_decal/rune_text toxic_facility_decal/puddle toxic_facility_decal/toxicpuddle toxic_facility_floor/floor_stone2_snow toxic_facility_floor/treadplate toxic_facility_floor/treadplate_orange toxic_facility_glass/safety_glass toxic_facility_glass/tinfx toxic_facility_light/greenlight toxic_facility_light/greenlight_off toxic_facility_light/redlight toxic_facility_light/redlight_off toxic_facility_light/Lightning_Comp toxic_facility_light/stair_light toxic_facility_light/stair_light_glow toxic_facility_light/whitelight toxic_facility_metal/metal_02b_slime toxic_facility_metal/metal_rust2_snow toxic_facility_misc/pic4 toxic_facility_misc/q3front toxic_facility_misc/q3side toxic_facility_panel/Button toxic_facility_panel/voltage toxic_facility_skybox/snow_night_peaks toxic_facility_Vending_Machine/Vending_Machine toxic_facility_Vending_Machine/Vending_Machine_2 toxic_facility_wood/burn_wood_2 toxic_facility_wood/burn_wood_blend_2 toxic_facility_wood/crate01 toxic_facility_terrain/snow_path ================================================================================ Distribution / Copyright / Permissions Copyright (c) 2023 Devils Right Hand All rights reserved This compiled .bsp may *NOT* be decompiled or reverse engineered for creating other works without permission from the author. This level is not to be used, replicated or edited for any other Mod, Total Conversion, Game or Game Engine. All media used in this creation remain property of their respective owners This .pk3 may only be distributed by internet free of any charge to the recipient All the files included in the original .pk3 must remain/include this .txt file intact and unmodified.
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8 comments (3.23 yrs ago)
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File:
toxic_fabric_quake3.zip, 49.55 MiB
PK3 date:
10 Jul 2023
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