toxic_fabric (2)
TITLE : toxic_fabric
AUTHOR : Devils Right Hand
DATE FINALE V2 : 11.2022 build time was hole .map + - 3 weeks
GAMETYPE : Team Deathmatch/Deathmatch/Tournament
bug report feedback : discord Devils Right Hand#2240
Release date beta 1.0 : 30/11/2018
Release date FINALE : 03.06.2021 after 2 years of mapping pause
Release date FINALE V2 : 09.05.2023
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= CONSTRUCTION =

MAP BASE : new Map
EDITOR(S) USED : netradiant 1.5 custom x64
COMPILE MACHINE : amd ryzen 7 3700x,16 gb ram ddr4,RX580,win10 x64
COMPILE TIME : -bsp 7 sec -vis 1 sec? -light 18 min
COMPILE version : [q3map2] -meta -samplesize 8 -altsplit -leaktest -threads 8 "[MapFile]"
: [q3map2] -vis -threads 8 "[MapFile]"
: [q3map2] -light -samples 4 -dirty -dirtdepth 256 -samplesize 8 -threads 8 -patchshadows "[MapFile]"
BRUSHES : 5152
PATCHES : 78
INGAME ENTITIES : 182
TOTAL ENTITIES : 418
MISC_MODELS : 146
LIGHT : 21
AMMO : for each weapon 3x
Red Armor 100 points : 2
Yellow Armor 50 points : 3
Armor Shard 5 points : 40
Yellow cross 25 Health : 3
Gold cross 50 Health : 2
Green cross 5 Health : 14
info_player_deathmatch : 15
worldspawn : _blocksize 0 0 0 - gridsize 80 80 128
weapons : grenadelauncher/lightning/plasmagun/railgun/rocketlauncher/shotgun
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* LEVEL DESCRIPTION *

A team of archaeologists and scientists excavating the ruins of ancient Greece discover books and documents written by a race who were known as the Stroggs. After learning how to translate this ancient language the team discover that they must travel to two locations, the Brazilian rainforest and the Northpole, in order to locate and recover alien crystals from meteorites that have impacted the Earth at these locations.
the archaeologists and scientists use there toxic facility where they work to gain access to the generators for there power,These crystals will give them the ability to open a time vortex that will enable the Stroggs to travel to our time period and continue their mysterious work, which is something that the archeological and scientific team are eager to learn from.
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* STORY OF THE MAP *

-i was not happy with the old version,i maked a new V2 layout
-its a experiment map of my own fabric,first i maked a time vortex generator how it looks,after that i build around a fabric with all fabric Assets

-Mapping is fun but you can never satisfy every one,if you don’t like it or want something different,go make your own version.
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changelog fixed FINALE :
-add stairs and railing on the toxic pool
-change the barrel height
-darker skybox
-re change some ammo/weapons
-add a grenade launcher
-add on some areas railing
-change the table/chairs height
-new stairs railing on elevator
-change machines height
-add lights on elevator
-new chairs
-add barbed wire
-change the pillars on some areas
-add pillars on the bridge pool
-add lights on some area
-new teleporter
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changelog fixed FINALE V2:
-removed CTF mode
-i make a new layout but keep it to the old design
-new teleporter,i make my own teleporter,you can do a same good one of brushes as a .model
-new halls
-new time vortex generator
-new stairs
-new fans
-add more details crates/and so on
-new fresh water in the pool
-added only 1 generator.model,old version was 2 generator.model
-new lights
-added a lift
-new pipes
-removed all railing not to block gameplay,only on the pool added
-added a alternative podium
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= special thanks =

warfork community
cpma community
worldofpadman community
xonotic community
garux for helping me on mapping and NetRadiant custom
Simon O'C for tuts
Victor Karp for tuts
Tom362 for gameplay feedback
================================================================================
= Credits =

twt thunder : generator.model
nobiax.deviantart.com : barrel.model/x_support3
ValkoVer : MP40 model/Stielhandgranate model
Simon 'Sock' O'Callaghan: teleporter/skybox_swirl
sst13 : statue.models
trak,tZorkc : trim_trim9/wall_wall4/trak2_metal1a
Greg Ward (flipout) : grunge_9/Splatter01/Splatter02/slime
Avoc @ eft-clan.com : skybox darkness
team mirage : snow tree/busch_ice_01
coroner : forklift
Evillair : toxic_facility_trim/trim toxic_facility_metal/metal4
CGTextures.com : a couple textures
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own textures:
toxic_facility_banner/banner
toxic_facility_banner/monitor
toxic_facility_banner/noise_green2
toxic_facility_decal/fan_grate
toxic_facility_decal/vacation
toxic_facility_glass/safety_glass
toxic_facility_light/alarmlight_red
toxic_facility_light/lamp_green_glow
toxic_facility_light/lamp_red_glow
toxic_facility_light/lamp_white_glow
toxic_facility_light/whitelight_trim
toxic_facility_light/whitelight_trim_glow
toxic_facility_panel/noise_green
toxic_facility_panel/number_panel
toxic_facility_panel/teleporter
toxic_facility_panel/teleporter_2
toxic_facility_panel/time_vortex
toxic_facility_panel/time_vortex_2
toxic_facility_sign/arrow_2
toxic_facility_sign/item_armor
toxic_facility_sign/item_gl
toxic_facility_sign/item_haste
toxic_facility_sign/item_lg
toxic_facility_sign/item_pg
toxic_facility_sign/item_quad
toxic_facility_sign/item_rl
toxic_facility_sign/item_sg
toxic_facility_sign/warning_orange
toxic_facility_sign/warning_trim_2
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re edited:
toxic_facility_panel/strogg_alphabet
toxic_facility_banner/banner_02
toxic_facility_banner/logo512
toxic_facility_biblio/book_01
toxic_facility_biblio/book_02
toxic_facility_biblio/book_03
toxic_facility_concrete/base_crete03_dirt
toxic_facility_concrete/brick_dark2_snow
toxic_facility_decal/fan
toxic_facility_decal/fan_shadow
toxic_facility_decal/fan_80
toxic_facility_decal/fan_200
toxic_facility_decal/fan_shadow_80
toxic_facility_decal/fan_shadow_200
toxic_facility_decal/q3ashader_manual
toxic_facility_decal/rune_text
toxic_facility_decal/puddle
toxic_facility_decal/toxicpuddle
toxic_facility_floor/floor_stone2_snow
toxic_facility_floor/treadplate
toxic_facility_floor/treadplate_orange
toxic_facility_glass/safety_glass
toxic_facility_glass/tinfx
toxic_facility_light/greenlight
toxic_facility_light/greenlight_off
toxic_facility_light/redlight
toxic_facility_light/redlight_off
toxic_facility_light/Lightning_Comp
toxic_facility_light/stair_light
toxic_facility_light/stair_light_glow
toxic_facility_light/whitelight
toxic_facility_metal/metal_02b_slime
toxic_facility_metal/metal_rust2_snow
toxic_facility_misc/pic4
toxic_facility_misc/q3front
toxic_facility_misc/q3side
toxic_facility_panel/Button
toxic_facility_panel/voltage
toxic_facility_skybox/snow_night_peaks
toxic_facility_Vending_Machine/Vending_Machine
toxic_facility_Vending_Machine/Vending_Machine_2
toxic_facility_wood/burn_wood_2
toxic_facility_wood/burn_wood_blend_2
toxic_facility_wood/crate01
toxic_facility_terrain/snow_path
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Distribution / Copyright / Permissions

Copyright (c) 2023 Devils Right Hand
All rights reserved

This compiled .bsp may *NOT* be decompiled or reverse
engineered for creating other works without permission from the author.

This level is not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.

All media used in this creation remain property of their respective owners

This .pk3 may only be distributed by internet free of any charge to the recipient
All the files included in the original .pk3 must remain/include this .txt file intact and
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