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Hypercube 13
____________ Hypercube 13 ŻŻŻŻŻŻŻŻŻŻŻŻ Game : Quake 3 Arena Map Title : Hypercube 13 (by sst13) Map Filename : 13cube.bsp Relase Date : 5. April 2008 Author : Stefan Scholz "aka sst13 / [FDK]Railraver" e-Mail : **email removed** Author Homepage : http://www.sst13.de Description : Rockets + Quad + Battlesuit = Fun! Player : 2-4 Gametypes : Tourney, Team Botsupport : Yes New Configs : 13cube.cfg (sets specific map settings) : 13cubex.cfg (resets default osp settings) New Textures : Yes New Shaders : Yes New Sounds : No New Models : No Editor(s) used : Q3Radiant v2.02 , Q3Map Explorer, q3map2 v2.5.14, q3ASE v1.5.3 Compile Machine : AMD 1800+ with 1GB RAM Compile Time : 5 seconds Bugs : In OSP there's a bug when changing the gametype into TDM via "g_gametype 3". It causes a wrong startup machinegun ammo amount. (100 instead of 50) Solutions : Use "cv settdm" to change into Team Deathmatch. Be sure Quad & Battlesuit is always enabled. Client (cv quad 1 ; cv bsuit 1) or Server (powerup_disable 0) Credits : id Software, PQ Editig Forum, all Quake Zockers...
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