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title: Angularity
file: aty3dm3.pk3
author: Kaustic
email address: **email removed**
URL: **invalid URL**
description: Medium/Large DM
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play information
deathmatch: yes (4 to 16)
Bot File (aas): yes
other: no
new sounds: no
new music: no
how to play: place aty3dm3.pk3 in your /baseq3/ folder
start quake3
hit ~
type \map aty3dm3
type \addbot <botname> <skill>
hit ~ (to clear the console)
OR select Angularity from the skrimish menu
I recommend using uie12.it is available at-
UI Enhanced: **invalid URL**
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info
My 3rd map.
Release date:Jan Fri 26, 2007 as a beta at www.map-center.com/forums/index.php
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construction
base: none
editor: GtkRadiant 1.5.0
other progs: Q3Map2Toolz
PakScape
Arena Master
Paint Shop Pro 7
uie12
Textures: q32thecore_txtset1. Most exellent texture set by Kris Hagedoorn.
Copyright (c) 2003 kris [Idolator] hagedoorn, **email removed** All rights reserved.
Models el_tele ,el_jumppad .Accessory's Name : Evil's Jump Pad,Evil's Teleporter
Model Author : Evil Lair
Skin Author : Evil Lair
know bugs: none known
build time: More than a year. (Made many changes and 1 very major program error in GtkRadiant
that left me with a level with no textures,light entities and models).
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thanx to ...
All the people at Map Center.Thier wealth of knowledge seems to be endless.
www.map-center.com
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Distribution / Copyright / Permissions
Quake III Arena is a registered trademark of id Software, Inc.
This level may be electronically distributed only at NO
CHARGE to the recipient in its current state, MUST include
this .txt file, and may NOT be modified IN ANY WAY. UNDER NO
CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM
WITHOUT PRIOR WRITTEN PERMISSION.
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