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Q3A Database
Winternacht & Sommergewitter
. dMP dMP dMP .aMMMb dMP iK dMMMMMP dMP dMP dMP dMP dMP dMP"dMP dMPiK" dMP dMP dMP dMP dMP dMP dMMMMMP dMPK. dMMMP "MdMP dMP.dMP.dMP dMP dMP dMP ik. dMP dMP VMMMPVMMP" dMP dMP dMP ik dMMMMMP dMP Winternacht & Sommergewitter by Wakey FFA maps for Quake 3 Arena, Waržow, World of Padman and OpenArena [] About [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Title: Winternacht & Sommergewitter File: seasons1.pk3 BSPs: winter.bsp, summer.bsp Author: Wakey (Robin Pengelstorfer) Email address: **email removed** Website: http://chili.planetquake.gamespy.com Tools used: GTKRadiant v1.2.10 & 1.4, Q3map2 2.5.16, Q3map2Toolz, Milkshape 3D v1.7.1, Picture Publisher 8 Description: Winternacht & Sommergewitter are little FFA styled maps for 2-5 players. They are my first ever released maps, and are no attempt to create seriously competion or tourney maps, but to create some of the most beautiful and atmospheric maps for Quake 3 using all the goodness of Q3map2. [] System requirements [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Because of the lots of details and eycandy seen in the maps the r_speeds are extremely rough, although the maps are already optimised for speed. You can gain speed with lowering the texture detail and setting r_subdivisions to 8 or 16. A graphics card with 64mb of ram should be at least the minimum to play it. [] How to play [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: For Quake 3: Copy the .pk3 file into your baseq3 directory For Open Arena: Copy the .pk3 file into your baseoa directory For Waržow: Copy the .pk3 file into your basewsw directory For WoP: Copy the .pk3 file into your wop directory and you are ready to rock! Type "\map winter" or "\map summer" into the console or choose the map through the skirmish menu. [] Stuff [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: New textures: many textures are made by myself, and many taken from BerneyBoy's PhotoRealistic Texture Pack: http://www.planetquake.com/berneyboy/ also some Terrain textures by Sock, taken from his terrain tutorial. To see wich texture are made from who take a look into the seasons_files.txt. [] Thanks to.... [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: all the people from quake.de the people from mapping-tutorials.de Berneyboy (for his great texturepack) Ydnar (for q3map2 of course) Sock (for his great terrain tutorial and Pyramid of the Magician) Cardigan (for Estatica, maybe the best q3 map out there) and Id Software for Q3 of course ;D [] Copyright / Permissions [] ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: You may not include or distribute this map in any sort of commercial product without my permission. You are allowed to share, host and distribute this level via internet. Any forms of modifications without my permission are prohibited. If want to use any of my textures (take a look at seasons_files.txt) in one of your maps, you may do this, as long correct credits are given (it would be also nice if you would inform me via email ;) ).File: Author: textures/chili_animals/butterfly.tga Wakey textures/chili_animals/dragonfly.tga Wakey textures/chili_decals/balustrade_decal_1.tga Wakey textures/chili_decals/balustrade_decal_2.tga Wakey textures/chili_decals/balustrade_decal_3.tga Wakey textures/chili_decals/balustrade_decal_4.tga Wakey textures/chili_decals/balustrade_decal_5.tga Wakey textures/chili_decals/balustrade_decal_6.tga Wakey textures/chili_decals/balustrade_decal_7.tga Wakey textures/chili_decals/neon.jpg Wakey textures/chili_decals/penta.jpg Wakey textures/chili_decals/sky_shadows.jpg Wakey textures/chili_light/kerze.jpg Wakey textures/chili_light/kerzenschein.jpg Wakey textures/chili_light/stained_glass_blue.jpg Wakey textures/chili_light/stained_glass_red.jpg Wakey textures/chili_liquids/pool_green.jpg Id/Wakey textures/chili_liquids/reflection1.jpg Wakey textures/chili_sfx/chain.tga Wakey textures/chili_sfx/rain.jpg Id textures/chili_sfx/spinnennetz.jpg Wakey textures/chili_sfx/starlet_blue.jpg Wakey textures/chili_sfx/starlet_green.jpg Wakey textures/chili_sfx/wachs.jpg Wakey textures/chili_skies/sky_clouds.tga Ydnar/Sock/Wakey textures/chili_skies/thunderbolt_1.jpg Wakey textures/chili_skies/thunderbolt_2.jpg Wakey textures/chili_skies/thunderbolt_3.jpg Wakey textures/chili_vegetation/blaetter.tga Wakey textures/chili_vegetation/efeu.tga Wakey textures/chili_vegetation/fliegenpilz.jpg Wakey textures/chili_vegetation/pilzlamellen.jpg Wakey textures/chili_vegetation/pilzstamm.jpg Wakey textures/chili_vegetation/seerose.tga Wakey textures/chili_vegetation/seerosenbluete.tga Wakey textures/photorealistic_bricks/brick070.jpg Berneyboy textures/photorealistic_ground/snow006.jpg Berneyboy textures/photorealistic_ground/snow009.jpg Berneyboy textures/photorealistic_metal/metal075.jpg Berneyboy textures/photorealistic_rock-stone/rock001.jpg Berneyboy textures/photorealistic_rock-stone/rock011.jpg Berneyboy textures/photorealistic_rock-stone/rock035.jpg Berneyboy textures/photorealistic_roof/roof05.jpg Berneyboy textures/photorealistic_wood/wood013.jpg Berneyboy textures/photorealistic_wood/wood020.jpg Berneyboy textures/photorealistic_wood/wood052.jpg Berneyboy textures/photorealistic_wood/wood053.jpg Berneyboy textures/photorealistic_wood/wood077.jpg Berneyboy textures/photorealistic_wood/wood099.jpg Berneyboy textures/terrain_example/ter_moss1.tga Sock textures/terrain_example/ter_mud1.tga Sock textures/terrain_example/ter_rock3.tga Sock textures/wood/wood037.jpg Wakey env/thedeepblue_.tga Wakey
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