Q3A Database
Main informations_____________________________________________________ Title: galvanized Game: Quake3 Date: 2005, Dec 10. Filename: galvanized.bsp Author: Kornel Wagner, may known as 'zorius' Email Address: **email removed** Home Page: zorius.dionussos.com Description: Small Tourney / DM map Player load: 2-4 player. 1v1 or FFA Spawn points: 6 Instructions: 1. unzip into baseq3 2. run quake3 and start a game from the multiplayer menu Other works: Strogg citadel (Q2 DM) Unholy Shrine (Q2 DM) Zorius Strogghold single player mission pack (Q2 SP) Phobos Arena (Q2 DM) Fifth element (Heretic SP) Credits_______________________________________________________________ Thanks to: - Ikka 'Fingers' Keranen for the nice 'oldskool' texture set (www.planetquake.com/ikq) - Simon 'sock' O'Callaghan for the wonderful skybox technique and other materials (www.planetquake.com/simland) - Kevin 'Rorshach' Johnstone for the 'grate' texture (www.planetqua...cottages/rorshach) - donkey, munyul, subst and vondur for betatesting, and the tons of helpful comments - The whole GTKRadiant crew (www.qeradiant.com) - ydnar for Q3map2 (www.shaderlab.com) - idSoftware for creating Quake3 (www.idsoftware.com) If I've forgotten anyone, please let me know and I'll gladly add your name. Play Information______________________________________________________ Single Player: no (ehh, ok just for mappers ;-) Cooperative: no Deathmatch: yes, 6 startpoints Duels: of course! New Sounds: few, for better ambience New Textures: Sure! ik3dm2 set form Ikka 'Fingers' Keranen completed with one texture from Kevin 'Rorshach' Johnstone a few of them was modified, just technically, for my own needs New Sky: yes, sock's nice work New Music: no Demo: no Recommended settings__________________________________________________ I hope the default usual settings will be good for this map. If You want to enjoy the intimate ambient sounds set the music volume lower. Construction__________________________________________________________ Base: basic layout is similar to one of my earliest q2 DM levels Editor(s) used: GTKRadiant 1.4.0 Known Bugs: after many betatest versions, many of us think that there must not be any of them! But of course, noone is perfect. So, let me know! Compilers used: q3map2 2.5.16 (2004-10-18) from ydnar Compile time: bsp = 4 secs vis = 865 secs rad = 228 secs total = 1097 secs (18.3 minutes) Comments______________________________________________________________ Copyright stuff_______________________________________________________ This is may only be redistributed free of charge and unaltered with this text file included.
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