Description : Quake III Arena level designed for CPM
~~ OPTIMISED FOR CHALLENGE PROMODE ~~
~ www.promode.org ~
- Play Information -
: Make sure you have Quake III point release 1.32 or later.
: Ensure you have CPMA version 99x or later
: Extract map_nodm5.pk3 from the zip into quake3/baseq3 folder.
: EITHER Use All Seeing Eye to find a dedicated server running
: the map or play bots. /map nodm5
- Level Information -
Game type : tdm/ffa
Single Player : Yes
Player load : 4v4/ 6-12
Weapons : Plenty (Varies)
New Sounds : Yes
New Graphics : Yes (Textures creditted below)
New Models : No
- Construction -
Editors used : Q3Radiant v202
Utilities used : Q3Map, Editpad
- Notes -
This map is optimised for CPMA TDM.
Bot Play is pretty rank. They won't go for several major items, but
I wasn't prepared to make architecture compromises to make them better.
I've "cheated" a bit to get them to take some, but for the best bot
experience, use CPMA, set bot_challenge 1 and set bot_boost 1.2 or 1.3.
This is the fifth in the series of maps dedicated to CPM Clan Nobles
#nobles on irc.quakenet / www.cpma.org.uk/nobles
More this way cometh...
- Credits -
: id Software for Quake/Quake2/Quake3.
: xfoo for the base architecture on which most of the level is built
: Clan Nobles and Clan OcT for playtesting
: The CPM Forum Crew for feedback (esp. rmIon)
: evillair for his textures (Evil 8)
: than for his industrial textures
: senn for his textures
: Katherine "Jezebel" Dinger for her Crate
: Karloff for his crate
: Schwenz for his floor
: Symbi0nt for his help on Texture Alignment
: Anyone else I've forgotten :) (probably some crate textures :o)
: EVERYONE who has played this level, cheers!
- Links -
CPMA Homepage www.promode.org
- Copyright / Permissions -
You may not include or distribute this map in any sort of
commercial product without permission from the author. You may
not mass distribute this level via any non-electronic means,
including but not limited to compact disks, and floppy disks
without permission from the author. thx.