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Stir Fried Rocks Attack
Charon

================================================================ charon3dm12 - Stir Fried Rocks Attack ================================================================ Title : Stir Fried Rocks Attack Date : 11-21-2002 Filename : map-charon3dm12.pk3 Author : charon Email Address : **email removed** : (best to visit my site and get my current email address) Website : **invalid URL** : or if that doesn't work : **invalid URL** Description : Modern and futuristic, with grey textures and glaring blue : overtones. Not the prettiest map I've ever made, but it : definately is fun to play. Built for 1vs1 in a cpma : environment, it always plays well for 1vs1 in vq3, as well : as in chaotic ffa games. Trick jumps are abound, some working : in different mods, depending on how you play the map. : 1 large open 6 floor room and one small side room Additional Credits to : id software, Normal, Parad0x, Castle, Kiltron, kanaeda, : Matt "Lunaran" Breit(for the lunbase textures), : and Randy Reddig(for the majestic textures and sea skybox). : Also thanks goes out to those of you I might have missed. ================================================================ - Play Information - Players : 2 to 8(1v1 recommend, 8 is chaotic charon3dm3 style but possible) Bots : Yes - 1 looks the best, more than that and they just run in circles Weapons : Rocket Launcher, Railgun, Super Shotgun, : Grenade Launcher, Plasma Gun ----------- Unzip the the zip file map-charon3dm12.zip into your quake3\baseq3 directory. Start quake3 and either select it from your map list or press tilde to enter the console and type: "/sv_pure 0" press enter "/map charon3dm12" - Construction - Base : None Editor(s) used : GTKRadiant Known Bugs : On some machines the sky has lines along the edges. No clue as to why. Build Time : 4 weeks or so(actual work time - a few hours) Textures used : Lunbase textures by Matt "Lunaran" Breit : ceil_lun_10k, ceil1_lun_20k, jaildrblue, : jaildrwhite, jumppad2, oynxlite_2k : Majestic textures by Randy Reddig : base_flat_dark, base_flat_light, base_flat_med, : base_floor, base_grooved, base_h_ridged, : base_narrow, base_verts, base_wall, window_v : Sea Skybox textres by Randy Reddig : sea_bk, sea_dn, sea_ft, sea_lf, sea_rt, sea_up : Custom textures by me to fit with the rest in the map : charon_techpanel1, charon_techpanel2, charon_techpanel3 : charon_techpaneltall1, charon_techwall1, charon_techwall2 Compile machine : P4/2ghz with 512megs RAM q3map compile Time : TOTAL - 33619 seconds or roughly 9 hours and 33 minutes : BSP - 3 seconds : VIS - 2 seconds : LIGHT - 33614 seconds Brushes : 654 - Copyright / Permissions - You may not include or distribute this map in/with any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author.
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Comments:
6 comments (5.98 yrs ago)
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4,807 & 425 LiveViews (daily avg. 0.60)
File:
map-charon3dm12.zip, 2.72 MiB
PK3 date:
24 Nov 2002
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