Stir Fried Rocks Attack
charon3dm12 - Stir Fried Rocks Attack

Title : Stir Fried Rocks Attack
Date : 11-21-2002
Filename : map-charon3dm12.pk3
Author : charon
Email Address : **email removed**
: (best to visit my site and get my current email address)
Website :
: or if that doesn't work

Description : Modern and futuristic, with grey textures and glaring blue
: overtones. Not the prettiest map I've ever made, but it
: definately is fun to play. Built for 1vs1 in a cpma
: environment, it always plays well for 1vs1 in vq3, as well
: as in chaotic ffa games. Trick jumps are abound, some working
: in different mods, depending on how you play the map.
: 1 large open 6 floor room and one small side room

Additional Credits to : id software, Normal, Parad0x, Castle, Kiltron, kanaeda,
: Matt "Lunaran" Breit(for the lunbase textures),
: and Randy Reddig(for the majestic textures and sea skybox).
: Also thanks goes out to those of you I might have missed.

- Play Information -

Players : 2 to 8(1v1 recommend, 8 is chaotic charon3dm3 style but possible)
Bots : Yes - 1 looks the best, more than that and they just run in circles
Weapons : Rocket Launcher, Railgun, Super Shotgun,
: Grenade Launcher, Plasma Gun


Unzip the the zip file into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3dm12"

- Construction -

Base : None
Editor(s) used : GTKRadiant
Known Bugs : On some machines the sky has lines along the edges. No clue as to why.
Build Time : 4 weeks or so(actual work time - a few hours)
Textures used : Lunbase textures by Matt "Lunaran" Breit
: ceil_lun_10k, ceil1_lun_20k, jaildrblue,
: jaildrwhite, jumppad2, oynxlite_2k
: Majestic textures by Randy Reddig
: base_flat_dark, base_flat_light, base_flat_med,
: base_floor, base_grooved, base_h_ridged,
: base_narrow, base_verts, base_wall, window_v
: Sea Skybox textres by Randy Reddig
: sea_bk, sea_dn, sea_ft, sea_lf, sea_rt, sea_up
: Custom textures by me to fit with the rest in the map
: charon_techpanel1, charon_techpanel2, charon_techpanel3
: charon_techpaneltall1, charon_techwall1, charon_techwall2

Compile machine : P4/2ghz with 512megs RAM
q3map compile Time : TOTAL - 33619 seconds or roughly 9 hours and 33 minutes
: BSP - 3 seconds
: VIS - 2 seconds
: LIGHT - 33614 seconds
Brushes : 654

- Copyright / Permissions -
You may not include or distribute this map in/with any sort of commercial product without
permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author.