Emptied
syKotrny3 - Emptied
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A map by syKotic
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BASIC INFO:
Author: syKotic (David Conway)
Email: **email removed**
Web Address: www.sykoticlair.f2s.com
Editor used: Q3Radiant 202 Public Build
Base: No base, just a map from scratch
Build Time: About 1 month, working approximately 1 hour a day.
Compile Time: 5-6 hours
Compile Machine: 500 mHz pentium III; 128 MB ram; NVidia Geforce 256 AGP gfx card
Bot Support: Yes
New Textures: No
New Shaders: No
New Sounds: No
Idead player load: 2-4
Map Info: Emptied is a small gothic map. It is without a lot of what would be considered unnessecary detail.
The darkness of the map and the sound in the background are meant to create a theme; the place
That you are in was originally a castle or base of some sort -- but something happened. It is dark, and
completely empty.
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EXTRACTION / PLAYING
--------------------->>>>>
Just unzip the file to your "quake3/baseq3" directory.
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Once in the game, under the tourney or deathmatch gametype, you can find it. Or, just type:
/map sykotrny3
In the console. It will take you right to the map.
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THANKS / BUGS / OTHER INFO
Special Thanks go to:
Id Software: for making all quake games.
The [OATZ] clan: for inspiring me to make maps.
The [POW] clan (JB especially): for all the help
Brian, Brady -- betatesting

Known Bugs:
None that I could find. If you find one, please contact me.
Other Info:
Previous works by ||syKotic||
syKodark; sykodm1; sykotrny1; sykoctf1; sykotrny2; sykodm2;
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LEGAL STUFF

////**** THIS MAP IS NOT TO BE USED AS THE BASE OF ANY OTHER MAP ****\\\\
////**** © 2001, ||syKotic|| -- May be distributed at will, however, only under the following circumstances:
1) Credit is given to ||syKotic|| for making this map.
2) The people that you distribute it to agree to the legal terms
3) A note that this was originally an Unreal Tournament map. ****\\\\
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