System Requirements: Medium system requirements
needed to play this map at full speed. Its not a
standard match map because the detail and quality
is much higher.
Description : The potato is a first attempt at
doing a level utilizing all the new techniques I
have learned from the last 10 maps I have released
for quake 3. This level also is a preview of the
style of levels I'm doing for my next 10-map pack.
This level fuses two game types that you might
never had thought would mix at all. Tourney and
CTF in one level!
I have come to believe that it is possible to design
levels with both game play modes in mind and have
them compliment each other at the same time! This
discovery was an accident however when I simply
made a semi symmetrical level aimed at tourney play.
This was pointed out to me by Wattimus and Eeatha,
two fellow mappers of the quake 3 world forums.
Additional Credits to : Spog, Djbob,
ALl these people helped me with this level with
advice and yelling. =)
Beth Kat of Artemis software who designed the
marble textures I used for the twisted pillers!
Beth you Rock with the mad skillz0rs! hehe
thanks allot all of you. =)
I think thats every one. If you did help me on
this map and your not listed or you would rather
not be known. As you can see I did my best to
list every one and everything that helped me
with this map so far.
* Play Information *
Players : 1 vs 1, 8 CTF, 4 FFA
New music : no
New Graphics : Artemis Marble textures
* Construction *
Base : From scratch
Compile times: : less than 30 minutes
Build time so far : started May 16nth
Editor used : GTKR
Installation and play : Unzip these (this)
file(s) into BASEQ3.
* Copyright / Permissions *
If you plan to do ANYTHING with this
map I want you to tell me about it and ask me
if it is ok. I may even help you with a newer
version if you ask nice enough. =)