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@supermaga Seems to be the same as the original. Are you sure your settings are ok? Try setting r_mapOverBrights 4 to light things up.
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Very poor lighting
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sst13----Ups, my bad. I always keep the readmes a little bit short. :D
Yes, Colton came up with the idea. Here is the original Q3W thread:
www.quake3wo... After reviewing this link it seems to me as if the reviewer, and the author didn't want to mention Colton. Because, looking at the link its difficult for me to gather that the reviewer and the author could not remember or bother to mention his name.
www.quake3world.co...m/viewtopic.php
Edited 315.19 days after the original posting.
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I've had so much fun on this map (even with bots), definitely one of my all time favorites.
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Ah, ok then. Good idea colton =]
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Ups, my bad. I always keep the readmes a little bit short. :D
Yes, Colton came up with the idea. Here is the original Q3W thread:
www.quake3world.co...m/viewtopic.php
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how did you have this idea first? did you make a map? it doesn't mention you in readme
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If you didn't notice, I was the one that had this idea in mind... Glad to see how it turned out... plays pretty nice for something which didn't have that much vertical movement in the first place...
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good map
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4.5 stars (- 0.5 for missing MH). Otherwise brilliant conversion :)
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