Monsieur RRROOOAAARRR lui donne: 9.5/10
7.5
finaly a map that is BIG!!!!
ive been whaiting for one of these maps for ages. now we can play Q3 at LANs wihtout being in each others faces on the maps
NICE JOB DUDE!!!!!!!!!
There are many great aspects to this map. The flow and proportions are just right. Though the file says 8-16 it's actually pretty good playing hunt'em with 4 players.
It has a central room with a roughly symmetrical map layout (I haven't checked but it feels like it) and some large unique spaces to really fight in.
The screen shot shows a classic "risk getting you butt kicked to get the rl" section - since it's recessed in a little pocket and over looked by the top of the stairs. Even here the Riscchip has included 2 jump pads either side of the stairs so you can surprise those potential campers.
Weapon placement and ammo is intelligent and well thought out. The Quad is central to the main room but overlooked on four sides with opposing jumps on two of them.
Achitecture, while nothing new, is equally well executed but not very interesting to look at. The face is cool but the coolness is lost in it's placement...
The flow mentioned above is excellent - you never really know until you've played it for ages - whilst some players do follow routes this is greatly reduced by the distance and weapon placement. In this map you make do with what you have and fight your way to what you want.
Altogether it's a great map with some excellent set pieces and attention to [gameplay] detail.
If you ask me I'd say the author played his map again and again with lots of good quakers and listened to what they had to say....
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