Wake up people, and stop being such a bunch of nitpicky whiners! He said it was done for FUN, not as some contest piece. He released it on a whim so it appears, because he thought maybe GEE, someone else might like to play it. I remember when I did the model conversions for Doom Unleashed. That also was something I did primarily for myself, and I decided on a whim that GEE, there might be some Doom and Generations fans out there that would like to play with those models in Q2. Should I be flamed for that too? Considering it's been downloaded over 3000 times?
I'm not here to promote my own stuff, just to prove a point. It's a freaking video game, and some people out there are taking things that are done for the fun of it FAR too seriously. I really get fed up with people who have the attitude that they should flame anyone and everything that comes along that they don't like, regardless of the circumstances. Things done with the disclaimer "this is just for fun" are just that. He did this conversion for his friends, and felt like sharing. I'd like to see some of the serious whiners here do it better themselves since they obviously know best what Q2DM1 is supposed to be like...
Folks, if you can't keep things in perspective, then keep your mouth shut and leave the guy alone. There's enough whiners and llamas out there already.
for more Ideas,
ICQ: 46537252
Email: Fragmasta@hotmail.com
Just because q3r was on a coverdisc of my fav mag, I tried playing about with it, and with bsp2map of course.
Any llama, newbie, 5 year old, or 95 year old could have tried this map as a getting to know q3rad.
Slaggin tig and mandog is just plain fucked up. They're nice guys and when I had shit with uploading the pics for the mod section they did work they didn't wanna do just cuz they're being nice. you slaggin em off shows what kind of script kiddie you are. go back to playing with 1337 5p34k on irc or something lame like that.
- Eat Shit and Die! -
Replace the word pretty with shite.
And when i play it in Q3:A, i use vertex just for fun...
Map description: nedless to say anything else then: "THE EDGE"
best dm map fore q2 i saw...
i hopeit will rock in q3 as it is in quake 2
fucking, super, very good, the beast of the beast GO FINKO
bullets -> lightnings
cells -> cells
hyperblaster -> plasmagun
chaingun -> lightning gun
machinegun -> bullets
I think this is correct
Wow, it is called constructive critism (did i spell that rite? lol) and you shouldn't take it to such a degree that it hurts you deeply. geez, lighten up
www.quake.kiev.ua/...vlas/vlasq2.zip
IMHO this conversion is an insult to the original. It is way too dark (except under the water, where it is way too bright).
Also , as mentioned before, due to the differences in the game engine the map as a straight conversion just seems way too small.
Anyone wanting to make the ultimate "Edge" for Q3a will have to make it from scratch.
This is crud.
Maybe IP's would be a good idea. We certainly don't need people giving other people bad names do we?
Downloaded your Necroshine map. I'm not going to comment on it yet as I haven't properly played DM with human opponents. A quick note though.
The PK3 file is uncompressed so when you expand the zip to get at it it ends up being pretty large. You probably know this already but Q3 can read compressed zip format so you can save everyone 4 megs by compressing you files within your pk3...
So far it looks pretty good with one texture error at the top of the lift (could be my TNT2 drivers though)...
Ugh, there was other stuff. But I forgot it.
Wasn't aware I had a reputation :)
"But I'm nonetheless looking forward to your original maps! (better come up with something FAST :))
"
Tigger-oN should have another posted shortly. It's also on my homepage ready for download.
Its called Necroshine. Yes, there was a Q2 version of this as well (and it was mine :)), but as you'll see, it was designed with the Q3 engine in mind. I was just wanted to work on something before the game came out. No one in there right mind would want to play the Q2 version with the recommended players, hence the request for no reviews of the Q2 version :) The r_speeds on the Q2 version are somewhere over 1000 :)
"but because it shows that you didn't have any fun while mapping."
Actually, It was a bunch of fun. It was a good oppurtunity to get reaquainted with Q3Radiant(QEradiant, whatever) after using WC for a short bit.
I look forward to seeing your new "original" work myself GreenThumb. Actually, I played Satan's Playground with a bot the other night. Loads of fun! :)
"Then why waste your time on a dodgy conversion?"
Frib, I dont consider it a waste of time. As I've a few times now, this was for friends. These are good friends, not just faceless on-line pals. I've gone to Lans with these guy/girls, have heated discussions on message boards with em, and play them just about every night in Q2/Q3. We're even having a huge LAN bash in March with about 25-30 people showing up. So, it was for them and not a waste of time. Maybe, I should've left it end with them :) i.e.. not have introduced it here :)
"I trust LvL's reviews and he has his own opinion. You might not agree but that's how it is. I sure don't agree with him all the time but he's doing a service to the community and I respect that."
You hit the nail on the head Kancer :)
I'm not hating your map because it's a conversion (I made one myself, look at it: lvlworld.com/comments.php)
but because it shows that you didn't have any fun while mapping. You just converted the map, threw in a few textures and this is it. While I was doing my conversion, I nearly ripped it to bits and added textures, a neat trap, curved surfaces and this stuff. And in my opinion, my map doesn't look bad, it also got some nice reviews and a score above 7. But I'm nonetheless looking forward to your original maps! (better come up with something FAST :))
...btw: Keep looking for my new original map, it'll be ready in a few days...
Q2dm1 (The edge) Would be fun in q3a if it was redone brick by brick so to speak. I think a good conversion could be done..it just cant be a rush job.
Also mappers please include the arena.txt crap so we can start the map from the menu. It saves much time rather then executing it from the q3 prompt.
And Finko, Tigger. Thanks for clearing the air but that still doesn't excuse your outburst. I do however look forward to your next map that can redeem yourself with some of us visitors here. Thanks and bottom line is have fun, it's only a video game.
Then why waste your time on a dodgy conversion?
"The perfectionists that whine about seams and don't even bother commenting on gameplay can get lost. This is a FUN conversion that IS worth downloading. "
Um... regarding the gameplay... it is SOMEBODY ELSE'S MAP. Why the fuck do you expect to get credit if the gameplay happens to be good?
Finko
ip # 209.122.69.49
2 Feb 2000 22:21
Finko
ip # 206.61.105.254
2 Feb 2000 15:42
Finko
ip # 209.122.69.49
2 Feb 2000 7:35
looks like a different person to me, if there is enough of a good argument to include ip #'s on each post i will, but i would rather keep them out of site (except for when things like this arise)
comes with theedge by "chod"
what the F#ck dosent any1 know
bout these maps they have
been out for months!
theres a review at this website
www.angelfire.com/sk2/thasource
the only place ive found that
even mentioned it...
Yikes, talk about being misconstrued. It's stated in the text file and its stated in my first post. THIS MAP WAS DONE FOR MY ONLINE BUDDIES FIRST AND FOREMOST!. They asked for it and they got it. Unfortunatly, it's all they play (The Q2 version that is). So please stop asking "WHY?" They're even bugging me to do a Warehouse conversion. Which I'm not going to do :) Why? Because I have better original work in progress.
I also want to clear the air here. I'm not being as critical on Tigger-oN about the map review as I am the "anyone" comment. I found it offensive to a point, but then after working for 10hrs in the real world you tend to get over these things :) Like most level authors, this is a past-time that I take too seriously sometimes. So I apologize for my overeaction this morning. I'd be happy to have Tigger-oN review any of my future maps. But in the end, it is up to him.
I do stand by my critisism of his review however. Yes there is HOM. Yes there are seam problems. Honestly, you should've saw it before I worked on it. It was 10 times worse. This map is one large angle. Probably not a good enough excuse for some people, but that's it. As far as I'm concerned, the jump-pads were good. They sped up the level to suit Q3's needs. There was no mention of the fog that was used. Which I feel was used well. There was no mention of the arches and curves that were added to the entry ways and some platforms. The sculptures were an ideal addition to the level. They finished off the Q3 look for an old and overplayed Q2 map. I mean, what would be the point of making The Edge for Q3 without the Q3 goodies? Then it would just be "The Edge" for Q2.
So, in closing, sorry for the first post outburst. I was just a little shocked. I expected a little more support :) But, I'll live.
And no Shambler, I will not "fuck you with a fish" :)
Send me a mail dude. I'll get in touch with ya, later.
version of the edge out for
awhile now. It was done by "chod" he didnt change anything so it plays identical
and is a decent conversion. Its
ugly though it uses the same old
textures. Just new weapons.
get it at fileplanet its pretty
popular its been one of the most
downloaded q3 maps recently at
fileplanet..
you need help..
and thats about all there is to it..
L8r
[sno]
Don't worry.. I didn't, and I won't!
"p.s. KEEP YOUR NON-MAPPING COMMENTS TO YOURSELVES AND SHOW ME WHAT YOU CAN DO WITH Q3R....THAT'S WHAT I THOUGHT.... NOTHING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Umm, dude.. check the Rocket Arena site.. I'm one of the mappers. You'll see what my "non-mapping" comments can do in about a month's time (I think). But regardless, if people don't like my products, I won't flame them for their opinion. I'll accept any well written criticism and LISTEN to it.
Until this point Finko, I'd never heard of you.. and you certainly haven't given me any incentive to check on any of your other maps.
Take it easy,
-Deadstar
I am THE reviewer at LvL, and i can assure you i don't want to be a bee. I can also assure that I've been making map since Doom2. I do know a thing or two about level construction, however I'm no Tim Willits
on a side note, some of my maps have appeared on cover cd's for pc gamer and hyper (and others), others have come in second and thrid in numerous mapping comps around to world. My Q3A map appears on this site at lvlworld.com/comments.php if you wish to rip it to bits as well :]
On to personal attacks. If you don't like them then don't put yourself in the spotlight. What an author should do after a less then stellar review is start working on the next kick ass map, not flame the reviewer on his own site. I trust LvL's reviews and he has his own opinion. You might not agree but that's how it is. I sure don't agree with him all the time but he's doing a service to the community and I respect that.
Bold attempt but.. its just godam buggy man
We don't need The Edge for Quake3.. Seems to be the only thing playing in Quake 2 anymore.
It appears that no effort went into the production of this map. It is bland, and I find the layout annoying to travel around in. Lets keep Q2 maps with Q2. Q3 is a different game and its best maps will be original to itself.
I am truly sorry that you have decided to end your association with lvl, because I would really like to see some more of your work in the future. I am sure as shit not going to OUT OF MY WAY to DL maps from a selfish, easily insulted mapper.
p.s. KEEP YOUR NON-MAPPING COMMENTS TO YOURSELVES AND SHOW ME WHAT YOU CAN DO WITH Q3R....THAT'S WHAT I THOUGHT.... NOTHING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
There is nothing about this conversion that demonstrates high ability for mapping. There is nothing in your "do not review my future work in any manner whatsoever" attitude that would suggest otherwise as well.
You should take some of these comments and think about it. Did you expect to get a good review for a shit conversion?
I think not.
Having read your comments I can understand why you did it.
As a general point I don't undertsand why people bother converting Q2 or Q1 maps at all. If you want to play Q2DM1 then fire up Q2.
Anyone playing any of the Q2DM1 maps in Q3 will realise that the scale is all wrong - sure it looks fine on the screen but all the movement and weapon stuff works differently. With very little effort you can jump from the top of the lift all the way to the double health pack near the SSG.
I'm sure he knows he can do better but as he said he just did it for a friend. If I was Finko I wouldn't put much time and effort into copying something and adding a few bits 'cos my m8 was around one day and had a few ideas of his own. I'd rather put my time and effort into maintaining the quality and standards in my personal map.
However since he did do the map he may as well release it. At the end of the day if you don't like a map, say why, then politely ask for your money back ;-)
ps. I'm not Finko's m8!
Finko can do better for sure, but this map sure does seem like a newbie conversion of a great classic map.
Firstly, why the fuck are you doing an Edge conversion....you did what, 20, 25 original maps as part of your Q2 units?? Often with plenty of creativity and originality, so why on Earth did you need to convert something?? I mean hell, if you are gonna convert anything, it should be Hell's Kitchen of course =).
Secondly, and even more shocking, why the fuck are you telling Tigger what he can and can't review?? You're not some newbie releasing his first map and suddenly discovering that people actually criticise it if it sucks - you're a veteran, you know if you publically release maps, people will comment on them and there is nothing you can do to stop that. Nor should you even try to stop that - you have to bite the bullet and put up with people's comments.
However, I do agree very much that Tigger's comment about "anyone..." is completely unjustified - okay, releasing a Q2DM1 conversion is a poor representation of your mapping skillz, but that's a bad mark for Tigger there. And a bad mark for you too, I'm afraid...
So if you don't send anymore maps how are we going to see any of your future work?
I'm glad someone took the time to do it, my favorite Q2 map from ID ported to my favorite ID game, good job.
Live and learn...
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