your wrong my very first level was like this but had doors and jumps and pits which this was all one room!
your wrong my very first level was like this but had doors and jumps and pits which this was all one room!
it looks shit
it plays shit
its shit all the way
0 for this piece of shit
I think that Kasper and other map makers have learned from this map submission and the comments made about it.
Kasper I think you have some new info that will make your next map better. I'm sure I still have, kicking around my harddrive, some early maps by what are now some of the top map makers. They are brutally ugly, but I can keep them from the public eye, for a small fee. I hope one day to extort money from you for this map. :)
Regarding the sliding door to the rocket-launcher room, read the Q3Radiant documentation about texture z-fighting.
Kasper, my initial impression of this level was very bad, but after I explored it a while I saw it did have its merits. Read the Q3Radiant documentation, analyze some levels that got good reviews, and try making another level.
I will give it a two.
The author at least had the guts to make a map of this - ahem! - caliber and present it to the public.
Even though this is a forum for your average joemapper to present his wares, I agree with some people that this map really shouldn't be here... . However, I completely understand Tigger-oN's stance in that every map will be reviewed, regardless of quality - as long as it's a functioning map.
Sorry kasper, IMHO I think you should have developed this one far beyond it's current state before releasing it for public consumption.
Judging from the quality of MOST maps on this site, and the build state/quality of maps on the beta section (everyone here knows that bad maps get beaten up by reviewers) you should have known this map would have been torn to shreds by the public.
Sorry dude but I hope all this shit being flung yer way will give you the insight you'll need to become a better mapper.
I agree that people need to get feedback on thier maps. There are at least a dozen forums I could direct these people too in order to get that feedback. I don't think a map review site is a place to show a persons first attempt at mapping if that first attempt is as poor quality as this or others like it.
At least show us maps that are downloadable. Mapping forums should be the place a newbie looks for feedback, not here.
You don't have to tell me how hard it is to map. I've done my fair share. I have not submitted them to any review sites because I'm my own worst critic, and don't feel any are ready for prime time yet, but my efforts far exceed this one.
I guess I didnt come to this site to look at maps that are not worth downloading. I was hoping this site would be more of a place to find maps that are. You can look in the beta section or any mapping forum if you want maps that are not worth downloading, why post them on the front page?
We want to give everyone a chance (even if some maps should have stayed as a beta), unlike some map review sites.
Map makers read the reviews and then go in and see what went wrong with a map and what worked well.
No map is all good or all bad when you take a cross section of them. Remember that a great map may not work on all servers. While a lesser map is perfect for the gametype. I run a hook server and some of the top reviewed maps just don't work on it.
Now on really bad maps...Sometimes it's good to get a poke in the eye in order for people to realize just how hard it is to make a map with exacting detail and gameplay. Bad maps shout that out in a very visual way.
My Q2 map TerryHell was turned down by a review site (I won't say which..cough cough on the planet..hint) but to this day that same site runs it on their server. There is a bot route for it and it has had well over 10,000 downloads.
So much for only reviewing the best maps.
verdict? pile of shite anyone?
Loading...
Search for a map.
Results will appear here.