One very important thing that you should try to avoid (in my opinion) are doors that don't function but look like they can. Also keep in mind the maximum jump distance and try to play with that because it's really fun to just fly over a map that's tricky to navigate but opens a ton of possibilities when you are able to.
some of these textures appear to be off the map phobosbase1 I missed the shub niggurath reference on readme, my bad. This pretty good map I thought Edited 3.98 minutes after the original posting.
I enjoyed playing it while building it but thats cool; I really should get some play testers while building but they are hard to find. Thanks for the feedback. :) Edited 4.57 minutes after the original posting.